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DFRPG / Items adding aspects
« on: November 29, 2010, 10:52:53 AM »
Ok, so I need some input to see if I've done this right.
I have a pair of boots that are enchanted. I want them to provide the Aspect "Nimble as a Mountain Goat" when activated, that I can then tag to provide a +2 Athletic bonus. I have a lore of +4 with a Thaum (Crafting) specialization +1 frequency and a crafting focus +1 Power/+1 Frequency.
Now I'm using the Manuver rules on YS 252-253. which normally uses 3 shifts of power. So could I make my boots apply the sticky aspect (3 shifts) last three exchanges (2 shifts) three times a session (2 frequency)? I'm just checking on the math.
I have a total +5 on my power (+4 Lore, +1 focus) and a 3 on my frequency (1 default, +1 frequency specialization, +1 focus item)
It looks right, but I want to make sure I did it properly.
I have a pair of boots that are enchanted. I want them to provide the Aspect "Nimble as a Mountain Goat" when activated, that I can then tag to provide a +2 Athletic bonus. I have a lore of +4 with a Thaum (Crafting) specialization +1 frequency and a crafting focus +1 Power/+1 Frequency.
Now I'm using the Manuver rules on YS 252-253. which normally uses 3 shifts of power. So could I make my boots apply the sticky aspect (3 shifts) last three exchanges (2 shifts) three times a session (2 frequency)? I'm just checking on the math.
I have a total +5 on my power (+4 Lore, +1 focus) and a 3 on my frequency (1 default, +1 frequency specialization, +1 focus item)
It looks right, but I want to make sure I did it properly.