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Topics - Vash the white

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Author Craft / Characters and devolpment
« on: May 26, 2010, 11:24:26 PM »
I have had this idea for a series for a long time, it is a modern fantasy in london, it is pretty complicated cause there is a lot going on, i would decribe it to you but i havent the time, so basicly i am having trouble devolping the main character, i have been able to do every one else, especially side characters. now i have been planing to redo somethings before i set out to do it, but the probablem is i dont know how to devolp the main, and some of his relationships with others

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DFRPG / Focus items and elements
« on: May 26, 2010, 06:44:50 PM »
i have a question about foci. i know that they give you control, power, but can you make a focus be able to use multi elements? i might have missed it when i read over that section

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DFRPG / Skating and surfing
« on: May 21, 2010, 09:52:43 PM »
what skill would they be? random i know, but just a thought i had

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DFRPG / To warden or not to warden.
« on: May 14, 2010, 05:56:17 AM »
In a friend of mines game, the gm is a warden, now i am heavly considering a fae tied wizard. he is pretty damn good at magic (suberb convition and endurance, and great lore, displine, and some investigation presences guns, rapport contacts are his other ones that are important) and he had a point, they probably would draft him inot the wardens, espesciall since i squished in seelie magic, (it makes sense if you know his story) but i cant decide, i dont want there to be two wardens, the other guys is vigalnte warden, i havent quite figured a way to phrase min, but he is somewhat spike speigal mixed with a wizard. but wiht his power they would have drafted him, what do you guys think?

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DFRPG / Van helsing character
« on: May 12, 2010, 02:32:50 AM »
What class would you put Van hellsing (as was in the movie, not strokers van hellsing) Champion of god, emissary of power, pure mortal, true beliver?, was curios because sometime this summer a friend of mine and i plan to start a game, and i would like to be a monster hunter type.

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DFRPG / complexity and control
« on: April 30, 2010, 02:21:21 PM »
i just want to double check this, my friend kept asking me the difference between control and complexity, so i told him that complexity was fancy cool stuff and that control was just being able to make sure it doesnt kill you, was i right?

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DFRPG / Presense
« on: April 28, 2010, 02:19:20 PM »
Presence is like charisma and reputation right? so whats the difference really between rapport and presence, they are both charisma baiscly right? im probably wrong, but i wasnt sure

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DFRPG / divination
« on: April 27, 2010, 08:22:34 PM »
i havent read the entire pdf because i havent seen my gm in awhile, so ill ask it here  ;D

does summoning fall under divination?, i wasnt sure because summoning and divination are two different things,

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DFRPG / Sponsored magic
« on: April 22, 2010, 09:49:26 PM »
How does work exactly? i have a rough idea, but i cant look it up because my friend has the pdf and i dont have it on me right now

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DFRPG / Mental health bar
« on: April 20, 2010, 11:43:30 PM »
I know it helps you with magic and menatl encounters, but what would a mental encounter be?

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DFRPG / Building the staff of Merlin
« on: April 16, 2010, 02:16:08 AM »
So i was considering building a staff of merlin. it has to pretty awsome cause, come on its merlins staff. i was thinking, since this character is mainly thaumaturgical, i might make it give benifits to one of those and since its proabably going to take up both focus item slots( i dont know why but i know a guy who made a staff that took up both slots) ill see if i can squeeze it to give a benfit to my evocation. but i was thinking if i CAN get that sweet and can still give it powers, what powers you guys think it should have? if any?

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DFRPG / The format of spellcasting
« on: April 16, 2010, 12:00:51 AM »
I dont have the pdf my gm does, so i cant look at the spellcasting chapter, i have a rough idea on how it works, like i know you choose three types of elemental things for evocation, and that thaumaturgy is affected mainly by lore, and you have to specialize in a certain kind of thaumaturgy. and i know you cant just post the chapter, so i asked my gm if he can e mail it to me, he hasnt replied but im pretty sure that even if he could, he wouldnt know how. so i was wondering, is that leagal and is it doable?

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DFRPG / a question about the social bar
« on: April 15, 2010, 11:06:48 PM »
so would that be  used for social interactions, like being in an intense debate with a fey queen type of thing?, or being tried for breaking one of the laws?
and another question, what would be a better skill to have, presence or rapport?

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DFRPG / A question about enchanted items
« on: April 15, 2010, 03:32:14 AM »
well its actually not an enchanted item, its an enchanted tatoo, that he has had since birth. his dad, death gave it to him (dont my characters have the nicest familys?) so i am using it as an aspect, but i wanted it to be the source of his powers, but im not sure if thats doable, but we are doing it on a pbp (sometime soon, so who knows when?!)  so my gm isnt using the exact same rules that you made, i am not sure what he is changing exactly, i just know its pretty much the same, but would an enchanted symbol follow the same rules as an item of power?

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DFRPG / a proabably stupid question about focused practioner
« on: April 13, 2010, 11:56:49 PM »
seeing as i personaly dont have the pdf, my gm does, i cannot look to see if this is covered in the text,
If a focused practioner advances to a different template, does he/she get to keep his powers with whatever it is he/she orginally practiced? and do focused practioners have spells?( i think they do but i am not sure)

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