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Messages - nadia.skylark

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691
DFRPG / Re: ritual to remove a denarian shadow
« on: November 02, 2016, 02:44:07 AM »
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The shadow is a mental entity, and as such, should be possible to manipulate mentally. A skilled mind wizard stronger than a shadow should be able to forcibly remove them.

So long as the Enshadowed agrees. If they don't, then the spell would need to take out the Enshadowed as well as the shadow at the very least, and you could make a good case for the spell failing automatically due to the free will thing. (Granted, a medical wizard probably wouldn't try to remove the shadow if the Enshadowed said they didn't want it gone, but they might not tell the Enshadowed what they were planning so as not to alert the shadow.)

692
DFRPG / Re: ritual to remove a denarian shadow
« on: November 02, 2016, 12:00:28 AM »
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For me this falls into the categorical analogy of a surgeon.  They arent "cutting somebody open" they are attempting to heal them, with full compassion and humanity and concern for their well-being, no soul-twisting needed.  A surgeon who tries and fails to heal somebody isnt a monster, even if they are willingly cutting somebody's heart or brain out (literally in some instance). It wouldnt be any different than the Gatekeeper and LTW working to remove Peabody's programming.

That makes sense--although it might depend on how likely they think it is to work. If they think it has a 1% chance of success and a 99% chance of irreparably damaging the Enshadowed's mind, that would be different than if they think it has a 99% chance of working.

693
DFRPG / Re: ritual to remove a denarian shadow
« on: November 01, 2016, 06:53:01 PM »
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Your first two steps seem redundant, I'd think redirecting the ritual would qualify as Interference.

Maybe. Lash managed to redirect the attack on Harry, but that could be because she was redirecting it to herself, because Harry let her, or both.

On the other hand, in Proven Guilty Lasciel's shadow had no problem interfering with Harry's attempt to track down Molly, and only stopped because Harry said he'd go through with it anyway and kill himself. So you'd have to protect against that, at least.

You're right though that this could be one step rather than two, though--although the social/mental conflict could be to stop the shadow from messing with the block until it's too late, if one wanted to include it.

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and if the 2nd person has an invitation I highly doubt it would violate any Laws as it's the equivalent of a requested medical procedure.  Not all Neuromancy is Illegal, it's just generally frowned upon by stuffy Council wizards as being close to a Law, just like ectomancy.

I think the person throwing the attack should take the lawbreaker power--or at least change an aspect--because of the risk they're taking. Even if the target is okay with it, it doesn't change the fact that you're willingly chucking an attack at someone's mind that will likely do permanent damage.

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I think the main different is that I dont see why the infected would need to be the one to "redirect" the attack if those casting it are capable of hitting their target, the infected would just need to devote everything they have in an opposed contest against the shadow to lock them down.

I thought that it should be the infected because they're the ones that chose to have the shadow in the first place, so it would make sense thematically that they'd be the one who has to get rid of it. I also have trouble imagining that a person who isn't the infected could tell which parts of the mind were whose, so I'd definitely up the difficulty significantly if someone else did the targeting--and I'd probably force the formerly infected to take some level of consequence just on general principles.

694
DFRPG / Re: ritual to remove a denarian shadow
« on: November 01, 2016, 02:33:21 PM »
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First impression is that it sounds like doing brain surgery with a .45   :P

It is :)

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One of your premises is slightly off, in terms of cannon:  There are three known ways to get rid of the shadow in the books.  1)Take up the coin (which absorbs the shadow back into the fallen) then forsake the coin.  2)hit the shadow with a major psychic attack that causes enough brain damage to wipe out the area it was housed in.  3)atrophy it by forsaking all magic until both are gone (unproven Church doctrine solution).

I know. I'm talking specifically about how to use major thaumaturgy to get rid of a shadow, in order to avoid options 1 and 3.

695
DFRPG / ritual to remove a denarian shadow
« on: November 01, 2016, 02:03:52 PM »
So, I was actually reading an old thread on this topic, and it got me thinking. One one hand, several people said it should be possible if it worked for the game, but on the other hand, lots of people said that it shouldn't be possible because it was a gross violation of cannon.

IMHO, they're both right. So I think I've found a way to let one use a ritual to remove a denarian shadow that isn't a violation of cannon.

The only way we've seen a denarian shadow be removed in cannon is when an incredibly powerful mental attack hit the person and was absorbed by their shadow. I don't see why this can't be done with the target redirecting the attack, rather than the shadow--though obviously that would be a lot harder.

First, the person with the shadow would have to win a social/mental conflict against the shadow to keep it from interfering.

Then, that person would probably have to do a ritual to set up a psychomantic block to stop the shadow redirecting the ritual to the person.

Then, another person would have to perform a 30+ shift ritual targeting the person with the shadow, which would probably violate both the 3rd and 4th Laws even though the person targeted was willing.

Then, the person with the shadow would get one roll to control all the shifts of power (sort of like how Harry redirected the entropy curse in Blood Rites) and if they failed, they'd become like a Renfield, only obeying the shadow rather than a vampire.

And of course, this wouldn't do anything about their link to the coin, so unless that was contained in a circle the Fallen inside could still speak to them. (And of course, if that circle is broken down the road...)

This would seem to be consistent with cannon, and would give players a way to get rid of a denarian shadow if they wanted, while still explaining why it's never been done in cannon.

Opinions?

696
The file should be updated to mention Harry's role in the breaking and reforging of Fidelacchius and the destruction of Nicodemus's reputation.

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