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Messages - ThereWolf

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DFRPG / Re: Some homebrewed templates
« on: August 12, 2010, 02:03:32 AM »
I could be mistaken, I could easily be misinterpreting the Torah, which is what I usually use for gaming references.

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DFRPG / Re: White Court family
« on: August 12, 2010, 01:28:53 AM »
That was my initial reaction as well, but the more I thought about it the more sense it made. Vanity is a double-edged sword, because you can't examine the things you like about yourself without also looking at the things you hate about yourself. There's also always a degree of comparison with everyone around you, so whether you see someone you think is hideous or more beautiful than you, dark emotions like envy or scorn come to the surface as well. So, with vanity, not only is there the self-aggrandizement, but also a certain, varying amount of self-hatred, in addition to the critical judgment you feel towards other people. That seems like plenty for the Hunger to feed off of to me.

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DFRPG / Re: Some homebrewed templates
« on: August 12, 2010, 12:20:04 AM »
Why do Nephilim need to be the children of Fallen? In the Bible, the Nephilim were brought about under God's orders, and became the greatest heroes and champions of old.

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DFRPG / Re: Good 'Neutral Ground' for Los Angeles?
« on: August 11, 2010, 11:54:28 PM »
I'm running a game that's also set in LA, and I'm doing it so that there aren't any places like Mac's or Neutral Grounds (from the Baltimore setting in YS). Signers of the Accords, of course, have their own neutral territories where violence isn't permitted and safety is guaranteed (if promised, and with varying degrees of truth) but the PCs don't have any place they can go to be completely, 100% safe. That's just the kind of LA I'm creating, though, one where safety is never a sure thing and everyone looks out for themselves. Aside from that, I think the movie set idea is a good one. It makes sense. Perhaps a night club, to reflect the city? That was one idea I'd considered.

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DFRPG / White Court family
« on: August 11, 2010, 11:46:12 PM »
I'm making a (small) family of White Court vampires for my setting, and I want to give them an emotional diet outside of the Malvora, Raith, and Skavis set. They live in LA, and the patriarch pretty much runs the entertainment industry as a legitimate front, so I'm thinking they feed off of vanity. This, however, raises an unsettling point, that the counter to that would be true confidence, a la lust vs. love, despair vs. hope, and fear vs. courage. I'm tempted to just leave it at that, to make it that much harder for the PCs, citing that in today's beauty-obsessed society basically no one has true confidence anymore. Do you think this is too subjective a Catch, and if so, can you think of anything that would fit better as a counter?

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DFRPG / Psychics
« on: August 08, 2010, 06:52:38 PM »
Two-fold question. One, do you guys think it's possible to have an honest to goodness precognitive character running around the Dresdenverse? Like Cassandra's Tears, but without the disbelief. I suppose Abby would qualify, but her's was only a few seconds into the future, and I'm talking about big stuff. I honestly don't see why not, except that it might qualify as violating the Sixth Law of Magic.
Part two to that is, how would it work mechanically, if so? Maybe as a form of thaumaturgy, or even sponsored magic? Perhaps it could be a power that could only be compelled by the GM, not activated by the player, or only could be activated by spending a fate point? I'd love some feedback on this.

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DFRPG / Re: Stunt for an NPC (Help Please)
« on: August 08, 2010, 04:00:39 AM »
Good suggestion, thanks. That's what I'm going to do.

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DFRPG / Re: Oath on Power
« on: August 08, 2010, 03:59:05 AM »
Thanks, that was wicked helpful!

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DFRPG / Oath on Power
« on: August 08, 2010, 03:46:46 AM »
Does anyone know if a spellcaster making an oath on their power has any mechanical effect, should they break it? Looking through the books, I couldn't find anything, but I might've missed something.

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DFRPG / Stunt for an NPC (Help Please)
« on: August 08, 2010, 01:53:50 AM »
I'm creating NPCs for a game I'm going to be running, and one of them is a police captain who's grizzled and weathered and all the things that a police captain should be. I want him to have a stunt called Barking Orders, which would give him a +1 to using Presence to make a social attack under a certain circumstance, but I can't think of a good circumstance. I've thought maybe against subordinates, but that sounds a little limiting, and also against people he has authority over, but that's kind of free form. I'm still leaning towards the latter, but any thoughts would be much appreciated.

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