ParanetOnline
The Dresden Files => DFRPG => Topic started by: SaintAndSinner on August 04, 2010, 03:50:19 AM
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I have a couple of pre-gens that I need to make sure I've fully vetted their magic abilities.
Xian
Conviction 5
Discipline and Lore 4
Evocation (Earth, Fire, and Spirit) +1 Control Earth
Focus Items
Sash +1 Offensive Control Earth
Bracelets +1 Defensive Control Earth
Rotes
'Qin Huau' Great Earth Wall - 6 Shift Earth Def.
'Chang Guou' Secret Valley - 4 Shift Spirit Veil
'Ziou Xe' Crushing Fist - 6 Shift Earth Attack
'Huo Qi Gau' Dragon Spark - 4 Shift Fire Manuv
Katash
Discipline and Conviction 4
Lore 3
Channeling (Spirit) Light and Darkness effects
Items
2 open 'potion' effects
Rotes
Dragonis Rex - Manuver, shock and awe
Gael Gon - Blast of Force/Light 5 shift
Shield of Darkness 4 shift
Benedict
Thaumaturgy (Specialization +1 Control Defensive Wards)
Items
Cross +1 Power Ward
x1 open 'potion' slot
Did I miss anything? Do the rotes look like they are pulling the correct amount of effect?
Thanks so much all (I'm starting to see cross eyed preparing for Gencon)
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Benedict's cross should be +1 complexity, rather than power, and he should have one more potion slot. Katash's potion slots can only be used for channeling (Spirit) effects, so he might be more effective if those slots were used for enchanted items/focus items instead, because he can get more uses out of those without losing very much versatility that the potions would give. Also, he should have one more focus item slot (which could translate into two more enchanted items slots/potion slots). Everything else looks fine.
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Thanks so much! Between work and Gencon prep I'm getting a bit punchy.