The Dresden Files > DFRPG

Red-Court Infected, the hunger, and donated blood

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Soulless Mystic5523:
I seem to recall that it requires killing to turn. And bot hthe Red and Black Courts feed on blood.

Stephen:

--- Quote from: Mystic5523 on August 13, 2008, 08:10:58 PM ---I seem to recall that it requires killing to turn. And bot hthe Red and Black Courts feed on blood.
--- End quote ---
While there are references to both Rds and Blacks feeding on blood the actions we see the Black Vamps do in BR might be feeding on blood or getting high on blood all we know is that they seemed to be drinking it.
Even if they are drinking blood the issue is do they want the physical stuff or are they drinking blood because of its metaphysical characteristics (e.g. magical and soul qualities).
Stephen

Diebdazar:
*casts resurrection on thread*

I've a red court infectee who is about to join my game and so I find myself pondering this question again. So I come to bounce ideas and seek help with a brainstorm

Especially since, unless he changes his mind, said infectee will _not_ be part of the Order of St. Giles and will thusly lack the tattoos.

Would drinking donated blood help or only make things worse?

Should I require that the blood be fresh or would some from the bloodbank help? (how to acquire such from the blood bank though would be a challenge in of itself). . .

Would drinking some rats or other animals help at all, or would it count as killing and thus trigger a turning?

*ponders this all even as he runs from the wardens*

Stephen:

--- Quote from: Diebdazar on July 10, 2009, 06:48:26 AM ---*casts resurrection on thread*

I've a red court infectee who is about to join my game and so I find myself pondering this question again. So I come to bounce ideas and seek help with a brainstorm

Especially since, unless he changes his mind, said infectee will _not_ be part of the Order of St. Giles and will thusly lack the tattoos.
--- End quote ---
He will therefore have no warning about the rising power of his red vamp motivation and traits and would in stressful circumstances risk being lost to red vamp compulsions and seeking blood and turning. Result very short character life.
Solution, find alternative way of achieving similar result to magical tattoos - risk not tried and tested method so unknown failure modes.


--- Quote from: Diebdazar on July 10, 2009, 06:48:26 AM ---Would drinking donated blood help or only make things worse?
--- End quote ---
Risk of going red vamp instantly. Blood is the trigger and may work regardless of the need for life energies in the blood. If life energy is required and donated blood has less/none he could be a very weak red vamp power wise.


--- Quote from: Diebdazar on July 10, 2009, 06:48:26 AM ---Should I require that the blood be fresh or would some from the bloodbank help? (how to acquire such from the blood bank though would be a challenge in of itself). . .
--- End quote ---
Get a job there, own the premises, etc. But it is humanity character death. I've thought of this issue before but it was so long ago I've forgotten much of my conclusions in relation to susan but drinking blood was out.


--- Quote from: Diebdazar on July 10, 2009, 06:48:26 AM ---Would drinking some rats or other animals help at all, or would it count as killing and thus trigger a turning?
--- End quote ---
Risk of turning and resulting in weakened vamp.

Textev says blood is trigger for change.

My thoughts were the blood taken is physically incapable of supporting Rvamps (not enough nutrition) so is used either for carriage of life energies or to (my spec) establish a thaumaturgic link to donor's body where the rvamp's physical needs are magically siphoned from the multiple donors supporting each rvamp, number needed depending on the take e.g. take 1/10 of donor's nutrition need 10 donors for human strength more for superhuman strength.
Life energies, ahhh uncalculable
but is rpg possible solution for player. Find way of obtaining life energies off living animals or slaughtered animals - work at/access slaughter house (chickens, sheep, etc) or terminal hospice/execution site (humans) but this is risky.
Best idea - get tattoos and eat lots of high calorie food to provide energy needs of superhuman strength, or scrap character.
Stephen


Stephen

Diebdazar:

--- Quote from: Stephen on July 10, 2009, 10:20:38 AM ---He will therefore have no warning about the rising power of his red vamp motivation and traits and would in stressful circumstances risk being lost to red vamp compulsions and seeking blood and turning. Result very short character life.
Solution, find alternative way of achieving similar result to magical tattoos - risk not tried and tested method so unknown failure modes.
--- End quote ---
Fortunately he choose to have the character be part of the order.



--- Quote ---Risk of going red vamp instantly. Blood is the trigger and may work regardless of the need for life energies in the blood. If life energy is required and donated blood has less/none he could be a very weak red vamp power wise.
--- End quote ---
  Umm, no. . . Else Susan wouldn't have survived the taste she got from Harry.  Taking a life by feeding is specifically required.


--- Quote ---My thoughts were the blood taken is physically incapable of supporting Rvamps (not enough nutrition) so is used either for carriage of life energies or to (my spec) establish a thaumaturgic link to donor's body where the rvamp's physical needs are magically siphoned from the multiple donors supporting each rvamp, number needed depending on the take e.g. take 1/10 of donor's nutrition need 10 donors for human strength more for superhuman strength.
Life energies, ahhh uncalculable
but is rpg possible solution for player. Find way of obtaining life energies off living animals or slaughtered animals - work at/access slaughter house (chickens, sheep, etc) or terminal hospice/execution site (humans) but this is risky.
Best idea - get tattoos and eat lots of high calorie food to provide energy needs of superhuman strength, or scrap character.
Stephen
--- End quote ---

I am thinking of going with the the life energies angle.

The main question I am pondering is that if the character does fail the checks and begins to feed, but is forcefully stopped before taking a life, would make the thirst easier (hunger is sated slightly/for the time being, kinda like whampires who feed shallowly), more difficult('more more more more more!'), or just 'different' ('Sooo good') to resist?

So far I'm leaning more towards the easier for a time angle, or at worse just 'different' in flavor text but same in difficulty.

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