The Dresden Files > DFRPG

group composition

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iago:

--- Quote from: blackheart on January 24, 2010, 05:06:12 PM ---I'm curious Fred. Is Warden status going to be an official title, skill, or stunt, or just taken as an Aspect?

--- End quote ---
It's just a job. :)

Ihadris:
What is the reccomended group size? At what point do you think it would become difficult to run a game?

Bosh:
At least for previous iterations of FATE, in my experience you tend to want a group that's a little smaller than for some other RPGs, since each player can do so much stuff through the Fate point economy. I'd prefer 3-4 players, I'd be fine with 2 (Fate works great with small groups) and I don't think I'd be able to pull off GMing more than 5 (even that would be a bit of a stretch for me), but I'm sure other people have different preferences.

iago:

--- Quote from: Ihadris on January 25, 2010, 07:13:04 AM ---What is the reccomended group size? At what point do you think it would become difficult to run a game?

--- End quote ---

5 or 6 players is about the most I'd want in the way of moving parts.

breaker:
Hmm, I plan to start of as a GM but then switch off in the process after we get used to the system.

So...
from what I can tell I'll be getting a
WCVirgin/Vamp, couldn't tell with this one immediatly, vamp fans are very fleeting when I bring the multiple types of DF to them, but I think the 'sex -crazed' idea finally reeled her in.
Most Definately a Were-Wolf, basicly an Alpha/Billy clone  :-\
A vanilla, heavy-guns merc
and, some type of light-magical talent human, not a full blown wizard, but there is a lot of space inbetween that and vanilla

and then there is me, I plan on being a city-wise, street pally, gunning for a Sword of the Cross, here!

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