Author Topic: what playable stuff are you hoping for?  (Read 59926 times)

Offline TheMouse

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Re: what playable stuff are you hoping for?
« Reply #105 on: March 30, 2009, 08:17:45 PM »
There are a small handful of "conditional rebates" like the feeding dependency idea, but not many of them.  Most restrictions, when manifest, are built into the powers themselves.

Fair enough.

Would you say that it would probably be relatively clear with experience what sorts of rebates other restrictions might grant? That is, do you figure that a relatively system savvy bloke wouldn't have too difficult a time creating and properly balancing their own "conditional rebates"?

I ask because one of my first impulses when playing a licensed game is to go off in a direction that the books don't at all cover.

Offline iago

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Re: what playable stuff are you hoping for?
« Reply #106 on: March 30, 2009, 08:37:06 PM »
I like to hope that the car we build has a hood you can lift and look under, yes. :)
Fred Hicks
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Offline TheMouse

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Re: what playable stuff are you hoping for?
« Reply #107 on: March 30, 2009, 09:05:41 PM »
I like to hope that the car we build has a hood you can lift and look under, yes. :)

Brilliant. Thanks!

Offline Dan from Chicago

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Re: what playable stuff are you hoping for?
« Reply #108 on: April 08, 2009, 04:53:08 AM »

So is Binder a Focused Practitioner or a Minor Talent(I would assume the first, but I figured I'd ask)?

Offline iago

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Re: what playable stuff are you hoping for?
« Reply #109 on: April 08, 2009, 05:11:05 AM »
So is Binder a Focused Practitioner or a Minor Talent(I would assume the first, but I figured I'd ask)?

Remember to stay light on the spoilers, folks.

That said, Binder is pretty clearly a Focused Practitioner, from where I stand.
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Offline Dan from Chicago

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Re: what playable stuff are you hoping for?
« Reply #110 on: April 08, 2009, 05:56:10 AM »

Okay, I'll put this in spoiler tags, I don't think it'll give anything real away, but for those who haven't read TC be warned

(click to show/hide)

That absolutely rings of a playable character type to me :)

Offline rgm0005

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Re: what playable stuff are you hoping for?
« Reply #111 on: April 08, 2009, 07:01:29 AM »
Okay, I'll put this in spoiler tags, I don't think it'll give anything real away, but for those who haven't read TC be warned

(click to show/hide)

That absolutely rings of a playable character type to me :)

I'd put that as a Focused Practitioner, with a focus in self-transfiguration.

Offline iago

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Re: what playable stuff are you hoping for?
« Reply #112 on: April 13, 2009, 03:05:46 PM »
Fred Hicks
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Offline TheMouse

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Re: what playable stuff are you hoping for?
« Reply #113 on: April 13, 2009, 08:03:02 PM »
Let's just hope that we lose that "page XX" in editing. (;

More seriously though, it looks pretty cool. It looks as though Sorcerers pretty much have three paths in terms of supernatural power:

1. Stand in place.
2. Become a full on Wizard, with all the pain to one's bottom that entails.
3. Go Dark Side (ie break some Laws, get the associated Stunts, get better at breaking those Laws).

Offline Slife

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Re: what playable stuff are you hoping for?
« Reply #114 on: April 14, 2009, 04:33:22 AM »
Let's just hope that we lose that "page XX" in editing. (;

More seriously though, it looks pretty cool. It looks as though Sorcerers pretty much have three paths in terms of supernatural power:

1. Stand in place.
2. Become a full on Wizard, with all the pain to one's bottom that entails.
3. Go Dark Side (ie break some Laws, get the associated Stunts, get better at breaking those Laws).
What, you have something against roman numerals? :p

Hmm... come to think of it, if you dramatically increase the skill caps, you could probably use the Dresden system for the Nightside series as well.  John "Bloody" Taylor is an extremely gifted focused practitioner, the walking man is basically a Knight of the Cross on massive steroids...
Rule one of magic:  Never, ever, under any circumstances, trust someone named "Morningstar".

Offline TheMouse

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Re: what playable stuff are you hoping for?
« Reply #115 on: April 14, 2009, 04:50:20 AM »
What, you have something against roman numerals? :p

This is the sound of my hand slapping against my forehead. (;

Offline iago

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Re: what playable stuff are you hoping for?
« Reply #116 on: April 14, 2009, 12:56:20 PM »
Hmm... come to think of it, if you dramatically increase the skill caps, you could probably use the Dresden system for the Nightside series as well.  John "Bloody" Taylor is an extremely gifted focused practitioner, the walking man is basically a Knight of the Cross on massive steroids...

The power scale of Nightside seems a lot more fluid (and different) than Dresden Files, at least to my reading.  I'd probably use another system I designed, Don't Rest Your Head, for Nightside.
Fred Hicks
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Offline skakid

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Re: what playable stuff are you hoping for?
« Reply #117 on: April 14, 2009, 12:58:23 PM »
you could probably use the Dresden system for the Nightside series as well.

It's funny you mention that.  I've been reading the Nightwatch series of books and it got me to thinking the same thing for that as well.

Offline Slife

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Re: what playable stuff are you hoping for?
« Reply #118 on: April 16, 2009, 08:56:34 AM »
The power scale of Nightside seems a lot more fluid (and different) than Dresden Files, at least to my reading.  I'd probably use another system I designed, Don't Rest Your Head, for Nightside.

Hmm... I have a copy (in fact, I think you gave it to me), but I'm not sure how well it really fits on a quick read through... the exhaustion/madness pool mechanic seems somewhat problematic.

There does seem to be a lot of emphasis placed upon power costing humanity, as far as it goes (Jessica Sorrow, for example), and Taylor's Undeserved Reputation trait is pretty overused.



Anyway, I just had an interesting character idea... an almost human Malvora white court vampire (those are the fear ones, right?).  His bloodline is so degenerated that his demon can't even feed on other people - his abilities are powered by his own fear.
« Last Edit: April 16, 2009, 08:58:33 AM by Slife »
Rule one of magic:  Never, ever, under any circumstances, trust someone named "Morningstar".

Offline iago

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Re: what playable stuff are you hoping for?
« Reply #119 on: April 16, 2009, 02:33:01 PM »
Hmm... I have a copy (in fact, I think you gave it to me), but I'm not sure how well it really fits on a quick read through... the exhaustion/madness pool mechanic seems somewhat problematic.

Only if you keep naming them that. :)
Fred Hicks
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