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Alternate Locations for Dresden RPGs

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Delarith:
And of course there was never any violence in Casablanca. :)

R00kie:
I'm not suggesting there'd be no violence.

I'm just saying the repercusions of that violence would be enough that players are going to have to be very, very careful, or alternatively players are going to get both them and whoever they represent into a lot of trouble.

SaintAndSinner:
Dresden-ish Birmingham, Alabama is being worked on here:  http://johnpaul613.livejournal.com/tag/dresen+files

Note:  The special ban mentioned only has to do with out in the open fighting.  Anything that happens behind closed doors is fair game.

R00kie:
Just posting this back here since it was obviously supposed to be part of this thread:


--- Quote from: Lanodantheon on March 29, 2008, 04:02:47 AM ---First, this is the just the initial info for my setting. I can't really start fleshing it out until the rule book comes out. One of things about this famous How-To guide is that the White Court commissioned it according to Harry in "Grave Peril" so alot of the history in regards to it can be thought of as dubious. Stoker says, "I was doing research at the time..."  Bu&$#*! he was.

First, I haven't gotten that far in my design yet and...I don't know anything about that part of history. Seems your more savvy in history than me.  :o

That Vamp, who still doesn't have a name, is just one of those characters who it depends on who you talk to and when.

Some people say the guy is a regular Marcone, a rogue with a heart of gold and a fist full of cash. This is substantiated by his office, which anyone with magical know how can find (with some difficulty like Marcone), which strangely has a continuously updated Evil Overlord's List nailed on the office wall. Most say it's been the office joke for the better part of a decade, but strangely it has annotations in red marker like, "Tried it" "Never works" and "That actually works" scribbled on the ideas.

Some people say he's the devil incarnate and is nothing like his former self, cutting off the head of anyone who starts anything his city without his consent.

Some say he was a sleazy Bastard in life, well on his manipulative way to becoming Merlin. They say when he got turned, except for making him undead, he was exactly the same afterwards.

Some others who say he's like Buffy's Spike on Steroids, a Black Court Vampire who is the nicest, most forgiving man in the world. This substantiated by his policy, "Everyone deserves a second chance" but that can also be attributed to the fact that he is repordely still a practicing Christian/Catholic despite the vampirism. 

But, the most popular belief is that he doesn't exist at all. Most people think he's the White Council's Kaiser Soze, a bedtime story meant to keep the Old God under wraps. This can be debunked by any reader who knows what the Blackstaff is. However, there are some who say that this guy actually is the current Blackstaff(But most readers know who that is)...

For gameplay purposes though, I am prepared to run his organization as one of the central antagonists. They are cooking something up and most believe it is a plan to cure his vampirism through magic.

On the "Old God": Several times in the books (Not a spoiler) Harry mentions that Old Gods and religious figures like Zeus, Odin, Shiva and the like actually existed, but are now dormant. They hold a tremendous amount of power, rivaling if not exceeding that of Mothers Summer and Winter. The purpose of the Old God under Spokane is for obvious reasons, and is one of those things left unsaid. My current plan is that it is an Old God linked to the Native American Tribes of this region, but I haven't made any determinations yet as to what it is. For certain though, any practitioner in my games will tell you there is something off in this area, they feel a presence of some kind. This is evidenced in real life by the weird weather we have around here. For the past 3 days he have had slow winds and it has been bright and sunny on this spring break, but as I type this it is snowing outside... By this time tomorrow the snow will be gone at it will be sunny again....

One: Just because they're not supposed to fight doesn't mean there isn't any fighting. I talk alot about it being Casablanca, but it's also like Berlin during the cold war, there is a lot going on behind closed doors. There is simply no "Official" business conducted within the city, but there is still business. Third Eye drug deals, copies of Warden Silver Swords and cloaks, Vampire street gangs and Faires who like to mess with humans are still common in Magical Spokane, but they are done in a way that the normal person doesn't notice. The Accords and mini-Mafias playing police can only stop so much. Plus, it is a major campaign thread that this system of neutrality is breaking down. Members of the Kingpin's organization aren't patrolling anymore and more overt actions are being taken without fear of punishment.

Also, this will not limit my Players because my players will cause trouble no matter what kind of setting it is. It would not surprise me if in the first adventure they ended up derailing a train and set some huge fey on fire before the first day was out.

Plus, I don't know what my players are going to play yet. It would not surprise me if one or more of my players had an aspect called, "Instrument of God" in the same vein as Michael Carpenter except with fandoms instead.
"That weapon's just a replica prop..."
"But it's signed by the great one.."
"Tolkien?.."
"Shut up!" Is a conversation I would not be surprised to have if I could vamp someone enough. I have one of those gaming groups....

Yes, it is going to be a fun game.

--- End quote ---

R00kie:

--- Quote from: Lanodantheon on March 29, 2008, 04:02:47 AM ---One of things about this famous How-To guide is that the White Court commissioned it according to Harry in "Grave Peril" so alot of the history in regards to it can be thought of as dubious.
--- End quote ---

Hmmm. I'm sure you are right. I'm going to have to re-read Grave Peril. For some reason I thought the White Council comissioned it, but it has been a while since I read Grave Peril. Anyway I'll get there soon enough - I've just restarted Fool Moon and plan to work all the way through again.


--- Quote from: Lanodantheon on March 29, 2008, 04:02:47 AM ---First, I haven't gotten that far in my design yet and...I don't know anything about that part of history. Seems your more savvy in history than me.  :o
--- End quote ---
I've never been anywhere near Spokane, but I did a tiny bit of research into the Town of Amber and Amber Lake for an ADRP game I ran a few years ago. It really didnt matter where I picked as long as it was called Amber (And there are lots of Ambers in the world). For some reason I picked the one in Spokane County.

I've just checked though, and the fire is actually mentioned in the Wikipedia entry


--- Quote from: Lanodantheon on March 29, 2008, 04:02:47 AM ---For gameplay purposes though, I am prepared to run his organization as one of the central antagonists. They are cooking something up and most believe it is a plan to cure his vampirism through magic.
--- End quote ---

Thats one hell of a plot line. On the surface a magical cure for Vampirism looks like a great thing, but if you think about it a little more its an incredible weapon. In the wrong hands this beneign invention could lead to a lot of blood-shed. Your Marcone may claim his motives are pure but are they? As a weapon for ensuring the dominance of the Black Court over the Red and White I can think of few things as potent, yet at the same time the cure sounds so innocent.


--- Quote from: Lanodantheon on March 29, 2008, 04:02:47 AM ---On the "Old God": Several times in the books (Not a spoiler) Harry mentions that Old Gods and religious figures like Zeus, Odin, Shiva and the like actually existed, but are now dormant. They hold a tremendous amount of power, rivaling if not exceeding that of Mothers Summer and Winter.
--- End quote ---
Yeah. I remember the mention of old gods from Summer Knight, but I thought the implied location of those old gods was the NeverNever. Of course any location makes as much sense as any other. You could take a leaf from Terry Pratchett's 'Small Gods' and have a gods power tied to belief, which would go along way towards explaining why those gods became dormant (i.e. People just moved on, and found new things to believe in).


--- Quote from: Lanodantheon on March 29, 2008, 04:02:47 AM ---Yes, it is going to be a fun game.
--- End quote ---
Considering the thought you've put into it already I wouldn't be surprised if it turns out to be a terrific game ;)

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