The Dresden Files > DFRPG
Brainstorming: Adventures in the Dresdenverse
Black Armos:
I was thinking a good fit with some of the horror and humor of the Dresdenverse would be Whedon's Buffyverse. I have used a Harry-style character in a Buffy campaign I ran. I was think of using some stuff from Buffy episodes as inspiration for Dresden adventures. One ememy I was thinking about would be the Gentlemen from the episode Hush. Use them as a group of wild Fae like the Erlking from the Nevernever that comes to town to cause havoc. Maybe a wizard has summoned them as a diversion. Maybe they are looking for something or someone. maybe one of the PCs.
I do not know the group I will be using as PCs. I was thinking of just letting the players think up individual characters with no overall theme because I do not live in a city with enough interest to have a large group of wizards or anything else for that matter. I will probably just end up using Baltimore.
Rechan:
--- Quote from: Black Armos on February 24, 2008, 04:00:37 AM ---One ememy I was thinking about would be the Gentlemen from the episode Hush. Use them as a group of wild Fae like the Erlking from the Nevernever that comes to town to cause havoc. Maybe a wizard has summoned them as a diversion. Maybe they are looking for something or someone. maybe one of the PCs.
--- End quote ---
Those guys give off serious "Demon" vibes.
Demons in how they are defined in the Dresdenverse: Predators of the Nevernever.
Kristine:
--- Quote from: Rechan on February 23, 2008, 11:13:12 PM ---I'm not sure how I would handle it, with fae though. While "Trickery" is the Fae domain, I'm thinking something more on par with Loki, Coyote, etc - very interested in Mortal affairs, or at least the affairs of individuals that they feel need to be "taught a lesson"..
--- End quote ---
What if an individual that really did need to be 'taught a lesson' who made a deal with a member of the Winter Court, enlisted the players to help them get out of the deal. Loki or Coyote would do as well or maybe make up your own bad guy...
prophet224:
This thread is similar to one from last year...
But let's see, my potential players have all expressed
A.) Wariness about mixing modern times and the supernatural (we primarily play d20 and d20 Modern hasn't worked outs so well that way)
B.) An interest in being mortal or near to it.
So for my part this means little or no involvement with the White Council. These players will not be working for them at least. It also means that we have to be careful with the supernatural, as the suspension of disbelief is tenuous.
We actually live in Baltimore, and the region really is rich in material, so that part isn't so bad. We'll mainly be looking at "Classic" fairy tale or nursery rhyme bad guys, with some of the more overt Dresden baddies coming out later. So we'll look at the boogeyman, el chupacabra, Black Aggie (of course, though it's not in Baltimore anymore, I don't think), the "Wandering Jew" (no offense meant there, just a title), or many other folklore creatures including goblins, gremlins, and the Shadow Man (from an 80's Twilight Zone episode... good stuff).
One main character will actually be a Fallen Angel disguised as a businessman. He'll likely be the main antagonist that connects through the campaign, though I think we'll be serialized otherwise. We may even get a chance to look at Titans or nephilim down the road.
I think the first one will be a young man using magic to steal money. The characters need to track down what seems like impossible heists. Ultimately the young man is using the money to save his sister who is in the hospital with _____. May force a Warden confrontation by having the young man dominate someone's mind.
Other thoughts include doing a Ghost Hunters style "episode" where the ghost is actually a real boogeyman. My intention is to make great use of the player's ability to look online for things. If we can use real research for their characters, all the better! If I throw out an unusual creature, I'll just have to make sure that I can give the players good search terms or something. :) Anyway, now I'm rambling, so: Later!
Lanodantheon:
DFRPG adventures I can see falling into the Buffy, "Monster" a week or BBETTCAWDTW (Big Bad Evil Thing That Can And Will Destroy The World" a Week structure. This week the Shroud of Turin, next week the actual Grendel and the week after that soe introspective character moments involving Sweet from Once More, With Feeling.
But, that can work in a DF game and it will never get boring.
IMHO, the key to a Dresdenified Adventure is the Dresden Tongue-in-cheek/Dry/Black Humor that comes with Harry Dresden's world view.
In D&D Adventures, you can have the monster destroying the town adventure plot and the adventure will work. It's an average day.
In Eberron, you can do that same Adventure with a subplot that adds dark overtones to it.
In Cyberpunk, you can do this, but the likelyhood the characters will survive is tanked unless they get really creative.
In the Dresden Files, you have to combine all three of these approaches and make it funny.
Often times the players shouldn't add a pop culture reference or laugh, but they just gotta....
In fact, it's a requirement....
However, no 2 DMs will approach the same material the same way. Everybody likes different parts of Dresden. Some people like the Phillip Marlowe aspect, wanting to make their game dark or like Angel. While others like the humor and have a serious threat in an awkward situation.
Example Adventure(This sounds like the beginning of a Dresden Book): A new Panda has been brought into the City Zoo. However, the Zookeeper skimped on the money(Pandas are expensive) and didn't want to handle the Chinese Government, so he got a Panda through a shady dealer. The Panda they ended up with was a Demon that was dormant, but now has run amok in the zoo. The players begin the adventure being called in by the Murphy Surrogate to handle the Demon. They find the Demon sleeping in the middle of the Zoo, dead bodies all around.
Some DMs will feel inclined to downplay the humor, going for more of the, "it's a big scary thing running around the zoo killing people. Not funny" Players: "But it's a panda!" DM: "Blood drips from its teeth..."
While some DMs will instead go for an adventure in a more off the wall style. If I was going for that kind of game I would follow the previous details with the following:
The Demon Panda snores as one of the Zookeepers crawls away to safety. He makes a sound. The Panda awakens and groggily tosses him like a ragdoll. All the while, the Panda yells, not growls, but yells in Cantonese and goes back to sleep.
Even if a PC doesn't speak Mandarin or Cantonese they figure the Panda basically said, "QUIET! SHUT UP! QUIET! I SAID QUIET! WHAT'S THE MATTA', YOU DEEF OR SOMETHIN'?" If someone does speak Cantonese, they know he said exactly that. The players will die laughing and end up angering the panda and starting the adventure.
(Extra points to the person who knows the origin of that joke...)
IT all depends on the DM, the group and the interpretation of Dresden you like.
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