The Dresden Files > DFRPG
Earth magic responsible for weapons skill?
nadia.skylark:
--- Quote ---Except you can't inflict that stress anyway, because you can't use that weapon with the attacks you're making.
--- End quote ---
???
This is exactly the same as the Armed Arts stunt--it gives you the ability to use weapons with a different skill.
--- Quote ---Evocation's biggest benefit isn't so much the extra elements as it is the specializations.
--- End quote ---
That makes sense.
Sanctaphrax:
You have to pay for Armed Arts. And it's still probably the strongest Fists stunt.
nadia.skylark:
--- Quote ---You have to pay for Armed Arts. And it's still probably the strongest Fists stunt.
--- End quote ---
So the conclusion here is that this power should cost -2 rather than -1.
Edit: Wait a minute, you have to pay for this stunt too. The only difference between this stunt and Armed Arts is that you can use your earth magic power bonuses--and you had to pay for those via refinements. This stunt is basically a straight up skill substitution. It is essentially either "use conviction + earth power bonuses instead of fists" or "use conviction + earth power bonuses instead of weapons."
Mr. Death:
--- Quote from: nadia.skylark on May 20, 2019, 12:23:19 PM ---So the conclusion here is that this power should cost -2 rather than -1.
Edit: Wait a minute, you have to pay for this stunt too. The only difference between this stunt and Armed Arts is that you can use your earth magic power bonuses--and you had to pay for those via refinements. This stunt is basically a straight up skill substitution. It is essentially either "use conviction + earth power bonuses instead of fists" or "use conviction + earth power bonuses instead of weapons."
--- End quote ---
Without spending a single point on Refinement, a character with Evocation can have a +8 to attack with a given element -- 5 base Discipline, +1 for specialization, +2 for a focus. And that's if he's only using the Focus Slots he got with Evocation; if we're talking a full wizard, that could bump his attack roll to a 10 base.
At that point it hardly matters what the weapon rating is, since most monsters' dodge skills top out at 3.
This isn't a mere skill substitution. It's allowing for high-powered, free attacks that would not be possible otherwise.
Sanctaphrax:
Discipline and control, not Conviction and power.
Anyway, it's probably okay at 2 Refresh. But as Mr. Death says, those control bonuses are a big deal.
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