The Dresden Files > DFRPG

Building a jedi knight of the faith

<< < (3/6) > >>

Ghostfreak:
Hmmm, I never thought to use sponsored magic since its a huge refresh sink. It does have an appeal however.

khadgar4606:

--- Quote from: Ghostfreak on December 28, 2018, 10:55:03 PM ---Hmmm, I never thought to use sponsored magic since its a huge refresh sink. It does have an appeal, however.

--- End quote ---
ah hello they are basically knight of the cross of star wars verse with a small problem which they don't have a Micheal carpenter in their ranks before luke skywalker era. if you need proof look no more then butters he is basically someone who has too much faith in a force that becomes a knight of the cross.

Ghostfreak:
In terms of skills and powers/stunts; this is what I have going on. If there is room for improvement then please share thoughts and opinions.

20 refresh
47 skill points, still capped at Superb. Cap will be raised at Fantastic once we make it to 50 skillpoints.

Superb: conviction, weapons, discipline
Great:lore, athletics, investigation
Good: endurance, scholarship, alertness
Fair: rapport, contacts, empathy
Average: pressence, might, craftsmanship


Powers/Stunts (5)
Guide my hand -1
Righteousness -2
Holy touch -1(not the canon power, the other one that works for weapons)
Wizard constitution -0
Cassandra's tears -0
The sight -1


(Dm does not want pc's to touch much less go near the swords of the cross, which I wished he'd told me much sooner rather than later. But what can do you?)


Stunts (5)

Warrior: +1 to weapons attack when using a bladed melee weapons.

Edge soul unity: +1 to weapons defense when using bladed melee weapons.

Opportunist: when tagging a consequence or maneuver you have inflicted on a target in a physical conflict, get +3 instead of 2. When tagging for a reroll, keep one of the best die rolls and reroll the rest.

Not easily broken: when an opponent tags or invokes a consequence or maneuver inflicted on you in a physical conflict; they only get a +1 instead of 2. If they choose to tag for a reroll, I can lock down one of their dice and leave them to reroll only 3.


My weapon makes me powerful: when in possession of a sword weapon you have crafted, gain +3 to discipline for mental defense.


Side note

My weapon makes me powerful, opportunist and not easily broken were stunts made in mind for people/creatures that would be much more powerful than me. An I despise have to deal with mental consequences as they take much longer to heal than physical consequences. An we are now coming against creatures who like to use incite emotion powers, so the padding from it is a huge help. Also to avoid being ganged up on by creatures who are able to inflict consequences quickly and tag for near impossible defense and to give me some level of power to survive.

Dm is not following Dresden's canon so there is some room for flexibility. An since I can't get a sword of the cross, I'll have to buy a sword or make my own following the process of the force imbued jedi katana. Which I found extremely interesting and flavorful.

Taran:
I like it, although with that discipline and conviction, that’s not how I’d go about it.  I’d go soulfire with crafting.   I’ll write something up today

Sanctaphrax:

--- Quote from: Ghostfreak on January 07, 2019, 02:45:25 PM ---In terms of skills and powers/stunts; this is what I have going on. If there is room for improvement then please share thoughts and opinions.

20 refresh
47 skill points, still capped at Superb. Cap will be raised at Fantastic once we make it to 50 skillpoints.

Superb: conviction, weapons, discipline
Great:lore, athletics, investigation
Good: endurance, scholarship, alertness
Fair: rapport, contacts, empathy
Average: pressence, might, craftsmanship
--- End quote ---

Looks like you've got two skill points left over.


--- Quote from: Ghostfreak on January 07, 2019, 02:45:25 PM ---Stunts (5)

Warrior: +1 to weapons attack when using a bladed melee weapons.

Edge soul unity: +1 to weapons defense when using bladed melee weapons.
--- End quote ---

Some GMs will let you take True Aim from the Sword of the Cross as a [-1] Power. Worth asking about, I think.

Actually, why not have a lightsaber as an Item of Power? If you can't have a Sword of the Cross, it's the next best thing.

As for the stunts, I think "bladed melee weapons" is rather broad. Even "swords" is a pretty easy condition to satisfy. That said, I'm pretty sure the "only +1" limitation on stunt bonuses is for attacks only. For defence rolls, I think you can have +2.


--- Quote from: Ghostfreak on January 07, 2019, 02:45:25 PM ---Opportunist: when tagging a consequence or maneuver you have inflicted on a target in a physical conflict, get +3 instead of 2. When tagging for a reroll, keep one of the best die rolls and reroll the rest.

Not easily broken: when an opponent tags or invokes a consequence or maneuver inflicted on you in a physical conflict; they only get a +1 instead of 2. If they choose to tag for a reroll, I can lock down one of their dice and leave them to reroll only 3.
--- End quote ---

Applying these to both maneuvers and consequences might be a bit broad. It's not really going to break anything, but I think it'd be better if they were each one or the other.


--- Quote from: Ghostfreak on January 07, 2019, 02:45:25 PM ---My weapon makes me powerful: when in possession of a sword weapon you have crafted, gain +3 to discipline for mental defense.
--- End quote ---

I'd limit this to +2. It's not exactly a hard condition to satisfy.


--- Quote from: Ghostfreak on January 07, 2019, 02:45:25 PM ---An we are now coming against creatures who like to use incite emotion powers, so the padding from it is a huge help. Also to avoid being ganged up on by creatures who are able to inflict consequences quickly and tag for near impossible defense and to give me some level of power to survive.
--- End quote ---

I think it would be reasonable to take Toughness, either physical or mental, with the flavour that God/the Force is protecting you.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version