The Dresden Files > DFRPG
Building a Psychic Type Character
joca4christ:
Thanks for the input everyone! I was pretty sure that was how templates worked (as a guide, not as a hard and fast thing) but I appreciate the affirmation.
Shaft:
This might be fun build for you to use, assuming 6 Refresh and 20 skill points.
High Concept: Hardboiled Psychic Detective
Trouble: Dead People are complicated
Background: Transplanted Psychic Abilities
Rising Conflict: Advice from his heart donor's shade
Other Aspects: The last thing they saw, Let's check out their old haunts, Dead Broke
It would also be fun to have him investigate murders through interactions with the ghosts of the murder victims. And as for the Sight, again it would be limited to the donor shade giving him input about the surroundings. Rolling would help him not be overwhelmed, as usual.
Powers:
[-1] Ghost Speaker,
[-1] Psychometry
[-1] The Sight
[ 0] Cassandra's Tears
Stunts:
[-1] Psychic Clues: swap Alertness for Lore when using Mystic Perception
[-1] Hard-Boiled: +2 Discipline to Control Emotions
Skills:
Great(+4): Alertness (Mystic Perception)
Good (+3): Discipline (Control Emotions 5), Investigation
Fair (+2): Athletics, Contacts, Guns
Average (+1): Conviction, Endurance, Lore, Scholarship
Stress:
Physical: OOO, Mental: OOO, Social: OO
Spent Refresh: -5
Taran:
I'd swap investigation and alertness. Psychometry requires pretty high rolls with investigation. Then use the stunt to swap Lore for Investigation instead. I'd also boost contacts since Ghost Speaker is based on that skill.
I hate buying powers that rely on skill rolls and then have skills that are too low to make use of the refresh you spent.
I like the idea of the Sight being skinned as seeing into the spirit world. Which is kind of how I've always interpreted The Sight anyways...
g33k:
I'd probably want to put in an "extra somthing" from the background of the heart-donor. Because it's the HEART we're talking about!
Maybe his new heart is still in love with the wife/husband/etc of the donor... etc; maybe some loyalty to a group ("Semper Fi!" or "Union Man for Life... and even longer!").
Maybe take an Aspect, "the Heart wants what the Heart Wants" and figure it out in play...
Shaft:
Good suggestions. Here is the revised writeup:
High Concept: Hardboiled Psychic Detective
Trouble: Dead People are complicated
Background: Transplanted Psychic Abilities
Rising Conflict: Advice from his heart donor's shade
Other Aspects: Feelings from beyond the grave, Let's check out their old haunts, Dead Broke
It would also be fun to have him investigate murders through interactions with the ghosts of the murder victims. And as for the Sight, again it would be limited to the donor shade giving him input about the surroundings. Rolling would help him not be overwhelmed, as usual.
Powers:
[-1] Ghost Speaker,
[-1] Psychometry
[-1] The Sight
[ 0] Cassandra's Tears
Stunts:
[-1] Psychic Clues: swap Investigation for Lore when using Mystic Perception
[-1] Hard-Boiled: +2 Discipline to Control Emotions
Skills:
Great(+4): Investigation (Mystic Perception)
Good (+3): Contacts, Discipline (Control Emotions 5)
Fair (+2): Alertness, Athletics, Guns
Average (+1): Conviction, Endurance, Lore, Scholarship
Stress:
Physical: OOO, Mental: OOO, Social: OO
Spent Refresh: -5
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