The Dresden Files > DF Spoilers
Necromancer/Kemmler Magic/Cowl Theory
jamescagney22:
So after reading A Fistful of Warlocks I believe that I have found out what Cowl's necromantic abilities are as aside from the Darkhallow he has not used any so far in the series. First all of the apprentices seem to have a similar skill set with evocation as Grevane and Corpsetaker have both used lightning and kinetic/force energy in the stories they have appeared in with Cowl having the most gift in force magic. In the thaumaturgy side, Grevane used the more traditional necromancy, raising zombies as his forte while Corpsestaker used ghosts and spirits, both abilities that Kemmler himself was a master of. The last ability that he was most well known for was rising from the dead multiple times. Previously Kumori told Harry that Cowl has contended with death curses before and as he seemed the most powerful and more importantly intelligent of the three, he most likely adapted Kemmler's most useful ability while maintaining a disdain for the other sides of necromancy. Knowledge is power and this also gives credence to the Simon is Cowl theory as he would have no need to fake a death curse if he actually died and he would be able to be more active in the Black Council as events in the series have escalated to say the least.
kazimmoinuddin:
I wondered if a necromancer could use their own death curse to restore or resurrect themselves. It seems like using death curses would be in the wheel house of a necromancer.
Zaphodess:
--- Quote from: kazimmoinuddin on July 25, 2017, 09:29:53 PM ---I wondered if a necromancer could use their own death curse to restore or resurrect themselves. It seems like using death curses would be in the wheel house of a necromancer.
--- End quote ---
Hm, yeah, this might actually be the trick. A death curse seems to be the sum of all your magic. A necromancer might use it to move his spirit and soul outside of his body. And take the magic along with it.
Or it could mean the opposite: a necromancer doesn't use death curses because they intend to survive and spending all of their magic at once would make that impossible.
kazimmoinuddin:
I would agree for a death curse in the heat of battle, but a prepared ritual and boosted power source, combined with such a death curse could give far many more options. I wonder if death curses are akin to soul fire, they are possible similarities.
Quantus:
Well, we know per WOJ that Deathcurses are qualitatively different than normal spells, the analogy Iim used was a nuke versus an equivalent kiloton pile of normal explosives. I doubt they are related to Soulfire specifically, mostly because we've had indications that soul-less creatures like Mavra might be able to throw them (and if anyone would know the dangers of a Blampire Wizard, it would be the Blackstaff). On the other hand, I doubt there's been a whole hell of a lot of research done on Soulfire at all, so who who knows who knows what. (say that 5 times fast...:P)
--- Quote from: Zaphodess on July 26, 2017, 12:46:30 PM ---Or it could mean the opposite: a necromancer doesn't use death curses because they intend to survive and spending all of their magic at once would make that impossible.
--- End quote ---
I think Im leaning toward this side of things. My thought is that Self-Necromancy would be all about leveraging the "grey" area between Life and Death in various ways, but all utilizing that transition. The action of a Deathcurse seems to fast-forward that process by magically flushing out all the Life at once and burning it on a spell.
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