The Dresden Files > DFRPG

Characters with Swift Transition

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--- Quote from: Taran on May 30, 2017, 03:38:06 PM ---The white council used pre-established routes and also had a treaty with Winter.

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I also got the overall impression that the Sidhe regions of the NN are more stable in general than other more fluid areas, areas defined by more mercurial things than spirits so linked to the Natural Order. 

potestas:
Its not even a hard ritual to cast, any wizard can do it and with the right knowledge-read lore. They will be able to connect where they are to where they want to be more reliably. The mechanics of the game make it so. The theme of the game makes it difficult or i should say wants it to be difficult but it isn't mechanically and the players know this and any attempt to make it other will appear hamfisted. So use it for travel have a few quick stories to remind players it can be dangerous. its the closest thing dresdenverse gets to teleportation

 I really love the idea of a story based on world travel. AH the work might be way too involved but man would it be fun.

Wanderer:
The character I'm currently developing is supposed to be an half-Sidhe changeling and a wizard with a few important ties to Faerie and Heaven/Hell, including access to Seelie/Unseelie Magic and Soulfire/Hellfire. Would such ties help in navigating the Nevernever?

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--- Quote from: Wanderer on May 31, 2017, 09:03:21 PM ---The character I'm currently developing is supposed to be an half-Sidhe changeling and a wizard with a few important ties to Faerie and Heaven/Hell, including access to Seelie/Unseelie Magic and Soulfire/Hellfire. Would such ties help in navigating the Nevernever?

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Individually within their realms, I dont see why not.  And the Argument could be made that the Sidhe side could be extra good at All Ways travel (not just their territory) since Fae natively straddle the NN and the Mortal World (uniquely among NN beings).  Meanwhile, I could see the argument that Hellfire might be used to supercharge a Way spell being extra good at destruction and "tearing down" boundaries, or burning a hole in Reality Itself (a Red Lantern did it once).  Similarly I could argue that Soulfire might be used to Create a stronger, more lasting Doorway. 

/shrug/  that level of thing inevitable comes down to a conversation between player and storyteller. 

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