I just got the pdf, and was looking through the various points of character creation.
the idea i had- Minor talent, Worldwalker (-2). this looks technically legal, despite falling under two points of requiring GM permission(once for the category and again for the -2). its an interesting idea, one i have seen several time in Zelazney's works (Amber, Donnerjack, Roadmarks), and makes for a lot of interesting story ideas. high concept seems to be a bit tricky, but 'Scholar of Ways' seems proper enough, as someone who studies and travels the ways through the nevernever. then take a stunt for occultism (nevernever, focus in ways), and lore at good(+3). stacking bonuses, thats 3+2+1+1 for +7 to lore on ways in the nevernever, optionally hitting +8 with the high concept aspect for a FP. not bad for a minor talent with a total of -3 to refresh, works for feet in the water too.
not sure how well this plays with the actual rules, as i am not overly familiar with fate in general yet. if lore was at +4, could it conditionally hit +9 or does the ladder cap at +8? are there any listed example of worldwalker i should look at? the minor talent version seems like it would be tied to Dreamers at some point, but different. Daydream believer perhaps?
the other idea that crossed my mind was a Scion of Janus, greek god of transitions, gates, and doorways. I recall seeing the rpg listing Olympus and Elysium as realms of the nevernever. It would seem that the greek row of frat houses near a college would share some affinity, for Bacchus at least.