The Venture City PDF is neat, but I also found it a bit disappointing; it focuses very heavily on "Here's a mechanical framework for dealing with superpowers in FATE", and very little on "Here's the necessary tropes and stylistic stuff you need to run a superhero game and make it actually feel superheroic."
If the mechanics are what you need, great! But I was hoping for something with a bit more advice on the running the game side of things.