McAnally's (The Community Pub) > Author Craft
World building: my strength and my weakness.
Farmerbob1:
Another way to help explain things that might work, depending on the story, is to have one of your characters talk to themselves fairly regularly, and occasionally get overheard by people nearby. Writing a character that talks to themselves could be a challenge though. Too much, and it seems too far-out weird. I could easily see writing a story about Doctor Who, for example, and having them be a self-talker. This would then give you handles to explain things in dialog when nearby people say "What?" or "No Way?" or "That's crazy." as they hear him mutter on about an idea. Trying to imagine, oh, Captain America as a self-talker on the other hand, would be a bit more of a stretch, unless you're just going to have him count exercise reps.
Paynesgrey:
I found that creating a "bible" of sorts helped. Nothing fancy, just a timeline and glossary. Maybe do a dramatus personae as well... it'll let you lock down the things you're already good at... That might make it easier to turn your mind towards how living, breathing people take part in those events, or are affected by them.
the neurovore of Zur-En-Aargh:
--- Quote from: Farmerbob1 on December 29, 2014, 03:29:27 PM --- Trying to imagine, oh, Captain America as a self-talker on the other hand, would be a bit more of a stretch, unless you're just going to have him count exercise reps.
--- End quote ---
Well, unless you count the sequence in Civil War where he's escaping the SHIELD Helicarrier by leaping from fighter plane to fighter plane, there's a goodly chunk of that that's all talking to himself about what he's doing. I saw a lovely parody of that where the dialogue was swapped out for wondering what to have for dinner and reminding himself to pick up laundry and not to loan Luke Cage his stereo and so on.
Farmerbob1:
Wow, they had cap talking out loud to himself? It has been twenty years since I regularly read comics. I guess they might have changed a few personalities.
Navigation
[0] Message Index
[*] Previous page
Go to full version