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g33k:

--- Quote from: Sanctaphrax on December 15, 2014, 11:25:29 PM ---I'm bringing this thread back.
--- End quote ---

Yay!


--- Quote from: Sanctaphrax on December 15, 2014, 11:25:29 PM ---2. Does anyone have any good suggestions for really powerful characters? I'm planning to do Father from FMA, but that's the only idea I've got.
--- End quote ---

"Hundreds of years ago, when Arthur Langtry and Ebenezer McCoy were first developing their rivalry, Heinrich Kemmler was already a wizard to be reckoned with.  Nobody knew then, of course, just how deeply he was delving into the darker side of magic, but his power was undeniable.  Although his primary interest was necromancy, he also studied deeply in the lore of mental attack and defense.  His primary mentor in this was a Vaudaun priestess, born in Africa but raised in Haiti."

"Nia Ofumbe, as a "mere" slave, had passed beneath the notice of the White Council for over a century.  Additionally, her arts were extremely subtle, and terribly potent.  Likely enough, some wizards of the Council DID run afoul of her; but none who did so ever reported their findings back to the Council.  In reality, she ruled the plantation where she was "enslaved," with the nominal owners as her devoted servitors.  She maintained several minor talents in the area as her "stalking horses," more-visible practioners who would attract the attention of any investigating or rivalrous wizards.  Meanwhile, she herself appeared to be a moderate-to-low-powered Voodoo Priestess..."

"Kemmler's own, already-profound necromantic skills let him penetrate the deceptions, and seek out Nia directly.  After extensive negotiations, she agreed to teach him some of her secrets of mind-magic, while he taught her from some of his own more-widely-travelled experiences regarding necromancy."

So... Nia Ofumbe?  Vaudaun priestess, necromancer, and mind-mage extraordinaire...  She's kind of "pulling an Elaine," passing as a minor talent but secretly being very powerful indeed...  In fact, every bit a match for the Merlin of the White Council, or the Blackstaff, or Kemmler himself...


Sanctaphrax:
And here's Rincewind.

Rincewind (Feet In The Water)

Not sure about the skill pyramid or the Aspects, but I like the stunts here.

High Concept: Cowardly Wizzard
Trouble Aspect: Plaything Of Fate And Luck
Other Aspects: Knows One Spell, Accidental Savior, Half-Brick In A Sock
Skills:
Great: Athletics
Good: Lore, Alertness
Fair: Empathy, Survival, Stealth
Average: Conviction, Discipline, Endurance, Deceit
Stunts:
Run Away! (Athletics): +2 to sprint rolls.
A True Expert At Fleeing (Athletics): When running away, Alertness is considered infinite for initiative and Endurance is considered infinite for modifying Athletics rolls.
Half-Brick In A Sock (Athletics): May use Athletics to bash people with a half-brick in a sock.
Technically A Wizard (Lore): +1 to Lore-based perception rolls, can see octarine and other such things.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
4

As for the various uber-powerful character suggestions...

I don't know enough about the Lord Ruler, Taborlin the Great, John Uskglass, Sauron, the Sage of Six Paths, the White Lantern, omega-level mutants, or the Incarnations of Immortality. Can't stat them if I don't know jack about them.

Nia would make a good character, except I dislike seeing historical victims turned into villains. Having one of the slaves be the true evil on an American plantation just seems distasteful to me.

Specter is too strong even for this power level.

So that leaves Goku, Thanos, Hohenheim, the Avatar, and Apocalypse. Not sure which I'll go with. The only ones I know well are Hohenheim and Goku. But Goku is beyond-Mythic physically and Hohenheim is very Father-like. I'll think about it.

Mr. Death:
Awesome, I love the stunts.

citadel97501:
I would like to request a Wizard Cop, not a Warden an actual police officer...
:)

Mojosilver:
I hope you do not mind if I do these one at a time.
Romeo Lovegood is a Level 3 half-elf lore bard with the Noble background. His Alignment is Chaotic Good. His stats are Str 08 Dex 16 Con 14 Int 12 Wis 10 Cha 16. Proficiency bonus is 2. Skill are Acrobatics, Arcana, History, Insight, Nature, Performance, Religion, and Sleight of Hand. With Expertise in Deception and Persuasion.(Expertise doubles your proficiency bonus for any ability check you make that uses either of the chosen proficiencies.) Jack of all trades adds half of your proficiency bonus (one) to untrained skills. Bardic Inspiration you pick one creature other than you with in 60 feet and can hear you one bardic inspiration die(d6). Once in the next 10 minutes the creature can roll the die and add inspiration(d6) to one ability check, attack roll, or a saving throw it makes. Cutting words lets you use Bardic inspiration on a enemy creature to subtract from it's attack roll, ability check, or damage roll. Song of rest lets your group regain extra 1d6 hit points during a short rest. As a Half-elf Romeo can see 60 feet in the dark, has Advantage (roll Twice use best roll) vs Charms, and can not be magically be put to sleep. His cantrips are Minor illusion and Vicious mockery. Level 1 spells are Cure wounds,Disguise self, thunder wave, and unseen servant. level 2 spells lesser restoration and shatter. 4 level 1 spells and 2 level 2 spells per long rest.

When we started Romeo going to be a Valor Bard. But after playing liked Lore Bard better sorry about the change. He is the teams face/skillmonkey. Romeo is a friendly and cheerful guy. He loves to put on a show and see people smile. The only thing stopping Romeo from being great is Romeo's naiveté and a desire to show off especially for a petty face.(Male/Female Romeo is not that picky) In combat Romeo hangs back and supports the team with heals, buffs, and debuffs. He distracts the enemy and inspirers allys.

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