The Dresden Files > DFRPG
Request A Character
regitnui:
--- Quote from: Taran on January 05, 2016, 03:41:52 PM ---There's been a few attempts. You'd have to searh for It though.
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Alright. It seems like an interesting fit for Dresden Files; a spellcaster who communes with elementals, even if the faeries are completely different in that series.
Taran:
--- Quote from: regitnui on January 05, 2016, 04:55:49 PM ---Alright. It seems like an interesting fit for Dresden Files; a spellcaster who communes with elementals, even if the faeries are completely different in that series.
--- End quote ---
found them
http://www.jimbutcheronline.com/bb/index.php/topic,45896.msg2178048.html#msg2178048
this link has all the links.
Sanctaphrax:
--- Quote from: Taran on January 05, 2016, 01:24:03 PM ---I don't remember anyone but Luke fighting him. Usually people just run from Vader. Vader captures Solo and the group in the Sky City and, even though Solo fights back, Vader disarms him pretty easily.
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I'm pretty sure his ship goes down in the Death Star fight. That might've been Luke again, though.
He's definitely a cut above the PCs. But only a cut. He's beatable.
--- Quote from: Taran on January 05, 2016, 01:24:03 PM ---Telekinesis seems to fit but I'd give it all the upgrades. He can choke and all that and rip heavy objects off of walls.
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With Superb Conviction-as-Might, he can do that sort of thing. And upgrading Telekinesis fully would let him fly, which he can't.
--- Quote from: Taran on January 05, 2016, 01:24:03 PM ---His suit is supposed to give him boosted strength and endurance. In the first movie, he lifts a guy off the floor with one hand and crushes his throat. I'd probably give him Inhuman Strength and Toughness. Not sure about recovery, though...doesn't seem to fit. The strength would boost the damage on his Telekinesis and let him lift heavier objects with his mind.
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I considered giving him Strength and Toughness, actually. Left them off because, when in doubt, I prefer to stat lower.
--- Quote from: Taran on January 05, 2016, 01:24:03 PM ---I'd give him supernatural senses: sense the force; sense Force users; identify force users. He can 'feel' when Luke is on a ship 100's of km's away - or even on the same planet.
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He could maybe do that with Guide My Hand, but...eh. You're right, Supernatural Sense would fit.
--- Quote from: Taran on January 05, 2016, 01:24:03 PM ---He also deflected bolts with his hands...so I'm not sure if that power should be part of his light saber. Maybe just the defensive upgrade of telekinesis.
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I could move True Aim to the lightsaber and give him bolt-deflection as a stunt. The defensive upgrade of telekinesis uses Discipline, and his isn't great.
--- Quote from: Taran on January 05, 2016, 01:24:03 PM ---Marked BY Power (Empire?)
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Yeah. Not really necessary, but it felt appropriate. Should probably have gone with Supernatural Sense instead.
--- Quote from: Herlaking on January 05, 2016, 01:58:01 PM ---I'm kinda curious if anyone has done a politician, something like a generic president of the US, or an evil mayor in the style of Richard Wilkins III from Buffy.
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Not that I know of. I'll take a shot tomorrow.
--- Quote from: regitnui on January 05, 2016, 07:37:12 AM ---Cool! I like what you've done with Phreddie and John. I never would've thought of making John a Superlawyer. He might even be worth a player instead of just an NPC with those stunts. Thanks!
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Thanks and you're welcome.
Mr. Death:
--- Quote from: Sanctaphrax on January 06, 2016, 07:07:04 AM ---I'm pretty sure his ship goes down in the Death Star fight. That might've been Luke again, though.
He's definitely a cut above the PCs. But only a cut. He's beatable.
--- End quote ---
It's actually funny if you watch closely -- Han doesn't even hit Vader. He hits the TIE beside Vader, and the other wingman just panics and crashes into Vader's TIE.
At least, in the original. I think one of the special edition edits was to add a blaster bolt hitting the second wingman.
That said, yeah, he's powerful, but still beatable. I'd put him a step or two above most PCs.
Sanctaphrax:
(click to show/hide)Generic Politician (Chest Deep)
These stats should be suitable for a cabinet minister from a major country or a mayor for a massive city. Most of the Aspects are half-blank, because they really should vary from politician to politician.
There's room for more stunts. Many politicians will have a decent set of social stunts.
High Concept: Job Title
Other Aspects: It's Harder Than It Looks, Agenda Aspect, Level Of Honesty Aspect
Skills:
Superb: Contacts, Presence
Great: Deceit, Rapport
Good: Conviction, Intimidation
Fair: Resources, Discipline
Average: Scholarship, Empathy
Stunts:
Political Influence (Contacts): Add a "determine policy" trapping to Contacts, which is used to make the government do stuff.
Government Money (Contacts): May use Contacts instead of Resources by using the government's money. Costs a point of sponsor debt in situations where this is improper/illegal.
My Base (Contacts): +2 Contacts among some group. Maybe the rich, maybe the civil service, maybe the Liberal Party, maybe the local evangelical community.
Actually Pretty Competent (Contacts): Use Contacts for tasks of general political knowledge and skill, like knowing exactly what laws exist/can be passed and understanding what the civil service says.
Campaigner (Presence): Use Presence to make speeches, look good on stage, appear in annoying advertisements, etc.
Total Refresh Cost:
-3 (Pure Mortal)
Refresh Total:
5
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