The Dresden Files > DFRPG

Order of the blackened Denarius Question.

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Grasharm:
In a recent session of DFRPG me and the Gm had a heated Debate about the semantics of what constitutes free will when picking up an order coin. My character a Warden Wizard had the coin flung at him by none other than Nicodemus himself. Does the action of Catching it without knowing what it is mean the fallen angel is now a part of me? or would i have had to make a conscious decision to take the coin in order for the fallen angel to take hold?

Taran:
Free will is about intent, IMO.  The act of "picking up" a coin and "picking up" the entity are two different things.

But, my understanding is that, simply, touching the coin gives the Fallen the opportunity to start tempting you to use it.  In fact, I think that's kind of the point.  Even Michael, a Knight of the Cross, refrains from touching one.  But then again, Michael knew what he was picking up.  But, I'm sure, the coins are purposely left lying around so that unsuspecting people pick them up.  They also don't know what the coin is, but the act of picking it up, allows the angel to begin tempting them.

A denarian coin can't remove your free will.  But it can keep working away at you until you have none left.  Basically, it convinces you to choose it over something else until it imprisons you in a cage of your own free will.  Which reminds me of a very a good quote that I read somewhere that I need to find...

What were you hoping for?  To just drop it as soon as you realized what it was without it affecting you?  I'm not sure that that will work...but that's just IMO.

Grasharm:
Thank you for your feedback, hopefully we can get some more to make a comparison.

Haru:
Pretty much what Taran said. If you touch a coin, the shadow of the fallen gets into you and starts to talk you into picking up the coin. Though that doesn't have to happen immediately. Look at Harry, it took over a year before anything happened.

On the other hand, if you don't want your character to deal with that whole fallen-in-your-head thing, and that's what it sounds like, and your GM forces you anyway, that's a bad move on his part, I think. Talk to him, and maybe you can come to a different conclusion. Maybe you can retcon wearing a glove, or simply retcon to letting it fall into the mud. Compels are a good thing, but only if they are mutually agreed upon and fun for everyone.

Taran:
Yeah, I was going to mention that picking up a coin should involve some kind of roll or a compel.  As in, OOC, the GM should have let you know it was a coin (even if your character did not know what it was). 

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