The Dresden Files > DFRPG
Comments thread for "The Laws of Magic: Part 6 of 8"
hollow49:
--- Quote from: von Bek on August 02, 2007, 10:36:38 PM ---I guess I'd never really seen the "disrupt the natural order" part of this law before, which is a bit dense of me.
--- End quote ---
Well, the 6th and 7th laws are as much "Thou shalt not tamper with the End of the World Button" as merely disrupting natural order - it's a different scale altogether than common necromancy (although the Darkhallow probably counts on the same level as calling forth the Children of the Old Gods, mostly necromancers seem to confine themselves to smaller-scale effects).
DrygonDM:
--- Quote from: Kristine on August 02, 2007, 08:18:07 PM ---I have to agree that it has more to do with intention here. If there is a ghost already present no one could blame a magic practitioner for working with them but to call up a spirit and force them to stay seems to be what this law was more about. If having contact with the dead was out of line then the guy who spoke to the dead that Harry got his information from in Dead Beat (I don't remember his name and I don't have the books handy) would be in trouble all the time. He also calls the dead but they come if they are willing - I didn't get the impression that he forces them back to answer questions.
Although I don't know how to fit this law in with the Bob from the TV series other than to say the White council seems to allow the breaking of the laws under curtain curcumstances for themselves alone.
--- End quote ---
Ectomancer's name = Mortimer Lindquist
There are also several hints at there being several "levels" of Ghost
- the rarest being one that has sentience.
More than just an echo of a specific memory, or emotion.
Morty talks about the ghosts as if there were "real" people.
And Harry's dad showing up [Dead Beat] - and acting like he would have if he was actually alive.
I think that Morty's warning from a Warden was to not try the "Enslave a Ghost" side of Necromancy.
Talking to them, asking questions - or for their cooperation, is alright.
Though I tend to agree that if Harry had displayed the same abilities as Morty,
Old Morgan would have tried to come down on him for breaking the Law.
New Morgan would just have him watched a lot closer, and not say anything to Harry.
Remember that the Laws apply on in regards to Mortals.
Bob is an Air Spirit from the NeverNever, residing in a skull. He was never Human.
For the Laws that apply to Supernatural Beings, see the Unselee Accords.
Kristine:
--- Quote ---For the Laws that apply to Supernatural Beings, see the Unselee Accords.
--- End quote ---
Do we have a copy of those somewhere we can see?
Hey, guys from Evil Hat games, Do you have a copy of the Unseelie Accords so we will know what characters can do to non-human folks? Or considering Fae rules maybe a layman's version of those?
(I'm assuming that not all the bad guys (or possibly not even most) are going to be human.)
DrygonDM:
From what I have read, over the Harry Dresden Files Series,
everyone has to abide by their Word. Especially all the Fea.
It's just that the Sidhes have a greater ability (skill) at tricking Humans,
without "ever telling a lie".
If any "supernatural" being gives their word, they are compelled to abide by it.
Remember that this is the "letter" of the agreement, and not the "spirit".
This includes Wizards, Dark Wizards, Sorcerers - and even Warlocks.
Breaking this Oath, causes the Oathbreaker to lose power, and become more vulnerable to the powers of the one(s) that the oath was given - Leandee gain power over Harry in Grave Peril in this manner, even to the point of being able to heal his wounds = something she would not normally have been able to do. Mab gained this same power over Harry in Summer Knight, when she obtained Harry's contract from Leande.
Another is the Rite of Challenge, to call out any supernatural being for Political Reasons: which was done between Harry and Ortaga in Blood Rites;
or "Due Justice" - such as what was done in White Night.
Anyone catch anymore ?
Kristine:
--- Quote ---This includes Wizards, Dark Wizards, Sorcerers - and even Warlocks.
--- End quote ---
I thought it was only for those who signed the accords? I thought Sorcerers and Warlocks don't have a group to belong to so they don't have to abide by the accords - but then neither do any non-human beings have to keep their word.
(is there a difference in this series between Sorcerers and Warlocks?)
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