The Dresden Files > DF Reference Collection
[CD + Series Spoilers] On the Nature of Magic in the DV
lunyboy:
--- Quote from: Elegast on December 02, 2012, 07:15:51 PM ---Yes, but Fomors are not mortals. I see it more as a result of their nature (they life in water).
--- End quote ---
You are quite correct, and I stand corrected. In Even Hand, Gard tells Marcone that they entropy magic that the Fomor practice would be MORE destructive to technology. Which is weird, because one of them uses the phone to contact Murphy in Aftermath, and they contact each other by phone as well, if I remember correctly.
Not something that one who was detrimental to technology would be able to accomplish.
Elegast:
--- Quote from: lunyboy on December 02, 2012, 07:28:26 PM ---You are quite correct, and I stand corrected. In Even Hand, Gard tells Marcone that they entropy magic that the Fomor practice would be MORE destructive to technology. Which is weird, because one of them uses the phone to contact Murphy in Aftermath, and they contact each other by phone as well, if I remember correctly.
Not something that one who was detrimental to technology would be able to accomplish.
--- End quote ---
That's two different things:
- entropy spells fall under water magic (see Ramirez, LTW). The fomors are water magic specialists, so their anti-tech hexes are very effective.
- the murphyonic field is created by humans as they have conflicted natures. The fomors have no free will, so their magic is in total harmony with their nature: no damage to technology.
THE_ANGRY_GAMER:
--- Quote from: lunyboy on December 02, 2012, 07:28:26 PM ---You are quite correct, and I stand corrected. In Even Hand, Gard tells Marcone that they entropy magic that the Fomor practice would be MORE destructive to technology. Which is weird, because one of them uses the phone to contact Murphy in Aftermath, and they contact each other by phone as well, if I remember correctly.
Not something that one who was detrimental to technology would be able to accomplish.
--- End quote ---
Could always have been Fomor Servitors.
lunyboy:
--- Quote from: THE_ANGRY_GAMER on December 02, 2012, 07:34:37 PM ---Could always have been Fomor Servitors.
--- End quote ---
--- Quote from: Elegast on December 02, 2012, 07:34:11 PM ---That's two different things:
- entropy spells fall under water magic (see Ramirez, LTW). The fomors are water magic specialists, so their anti-tech hexes are very effective.
- the murphyonic field is created by humans as they have conflicted natures. The fomors have no free will, so their magic is in total harmony with their nature: no damage to technology.
--- End quote ---
Completely true on all counts, but I still lean toward them being part of the Outsiders patronage network, via the original Cthulhu myth, if no place else.
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