I get your point, but I think there are better solutions then deliberately offering underpowered Powers.
Replace "fatigue" with "fatigue, thirst, and starvation" in the -1 category. That'd make it worthwhile.
If people don't want that particular combo, that's okay. The examples are just examples, to give you an idea of what each amount of Refresh can buy.
Fatigue is already -0. I am ok with combining thirst and hunger.
I'll concede that sincee these are examples, players are free to not optimize.
I'll alter this.
Can we move on to the rest of the list or:
I'm stealing a line from Sanctaphrax - "I'll assume this is perfect."
New List:
-0 aging, bad smells, sweating, paper, getting drunk, fatigue (from endurance - not Stress)
-1 disease, drowning, monkey wrenches (only monkey wrenches or other specific thing), sleep, hunger & thirst, seduction attempts, falling damage
-2 all poisons
-3 metal weapons, claws, non metal weapons, an element ( fire, cold, electricity, explosions, pure force, wind, water, earth), distractions
-4 a type of magic, a type of creature
-5 magic, weapons, natural weapons, insanity
-6 immunity to attacks from a gender
-7 attacks from immortal beings or mortal beings
-8 immunity to attack from all but genderless beings
-9 mental or social immunity
-13 physical immunity to damage, insanity, distractions
-20 two complete immunites listed above
- 30 immune to all three