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Belial666:
My version of Hellfire does make Power (marginally) better than control, assuming you got enough control to hit in the first place. Take a submerged guy with Evocation + Hellfire plus superb casting skills.

1) This guy hits with Power 5, Control 6 evocations before any bonuses. Enough to hit in most cases.

2) He had a +2 power focus to offensive fire via Evo, which he upgrades to +4. He can now cast Power 9, Control 6 evocations before bonuses, if he accepts fallout. The zone the spell is aimed at is going to take a 3-shift environmental hazard in addition to his aimed spells. As long as he isn't in that zone personally, that's yet another danger for his enemies.

3) He factors in the Hellfire bonus to Power for harmful spells. He can now cast at Power 11, Control 6, and the environmental hazards from Fallout come at 5 shifts.

4) Through continued use of Hellfire he's practiced enough to get a Refinement for +2 specialization to fire Power, and he's gotten the second stage of Lawbreaker 1st and the "All Kittens Must Die" aspect. He now casts at Power 13, Control 8 for harmful spells, still with Fallout hazards of 5 shifts.


Not too shabby. As long as he's careful not to burn himself with his Evocations, he should be fine.

Hick Jr:
Okay, I'll just keep the fallout=backlash thing. It makes it worth [-5] and I was planning on keeping it costed like that anyway.

Now for Tenebromancy. I'm working my way through watching Fullmetal Alchemist: Brotherhood, so Pride has a heavy influence on this. God, I want to use this on a character.

Suggestions for a better Extra Benefit would be appreciated.

TENEBROMANCY 2.0 [-4]
Description:You've learned to wield shadow magic, a dark reflection of normal magic. Contrary to popular belief, it isn't evil. It's dark. It's reflective. It isn't particularly nice. But then, neither is regular magic.
Sponsor:The collective ur-intellect composed of the world's billions of shadows. It can also be provided by gods or demons whose portfolios include night, shadow, or darkness.
Agenda:Shadows aren't really clever enough to have an agenda, but they'd like it if the sun went out, or was permanently eclipsed. Destroying sources of light is generally enough for them. They also like it when you kill photomancers and Summerfae. If provided by a god or demon, that god or demon.
Evocation:Rather obviously, shadows and darkness. Besides manifesting corporeal shadows, you also manipulate cold, gravity, obfuscation, deception, and reflections.
Thaumaturgy: Tenebromantic rituals can obscure things, conjure objects out of shadow-stuff, summon creatures of darkness, scry through shadows, teleport through shadows, and consume people's shadows.
Evothaum:You can use any ritual you can cast with Tenebromancy at Evocation's speed and methods.
Extra Benefits: You gain the Cloak of Shadows power.

bobjob:

--- Quote from: Hick Jr on June 28, 2014, 02:13:36 AM ---Now for Tenebromancy. I'm working my way through watching Fullmetal Alchemist: Brotherhood, so Pride has a heavy influence on this. God, I want to use this on a character.

Suggestions for a better Extra Benefit would be appreciated.

TENEBROMANCY 2.0 [-4]
Evocation:Rather obviously, shadows and darkness. Besides manifesting corporeal shadows, you also manipulate cold, gravity, obfuscation, deception, and reflections. 

--- End quote ---

I think the Extra Benefit is right in line with Tenebromancy.

As for the Evocation elements, where does Gravity come into play? Is that something they did with the inspirational material (Full Metal Alchemist)? How exactly is it justified?

Hick Jr:

--- Quote from: bobjob on June 28, 2014, 04:19:21 AM ---I think the Extra Benefit is right in line with Tenebromancy.

As for the Evocation elements, where does Gravity come into play? Is that something they did with the inspirational material (Full Metal Alchemist)? How exactly is it justified?

--- End quote ---
It's thematically appropriate, yeah, but I generally like Extra Benefits to be esoteric
Or more interesting than a straight +2 bonus.

It's partially from One Piece (Yama Yama no Mi or something like that), and from the association of shadows with black holes and things like that.

bobjob:

--- Quote from: Hick Jr on June 28, 2014, 04:48:14 AM ---It's thematically appropriate, yeah, but I generally like Extra Benefits to be esoteric
Or more interesting than a straight +2 bonus.

It's partially from One Piece (Yama Yama no Mi or something like that), and from the association of shadows with black holes and things like that.

--- End quote ---

I don't think it would be out of line for it to provide Cloak of Shadows and maybe lower the toughness of light or fire based baddies.

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