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Sponsored Magic Master List

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Sanctaphrax:
Looks good to me.

Being able to use both stress tracks for evocation is powerful, but the power is expensive and you need to take a consequence to do that. Actually, I might let you take that Power for 5.

idirex:
Upon examining it further i see there is a small problem . If you activate evothaum  you already get both effects and more... A player would have to pay twice for the same thing . I'll drop emissary of power , add "rote reliance"(-2 to non rote spells) and split also thaumaturgy in day-night . The activation cost  lets you use evothaum ( now at range , essentially both channeling types ) and remove all day-night and power limitations . I'll drop the cost to [-4] . This will be the final version . I'll also post the final version of IoP Catalyst . Thank you for your help . 
PS : Find the word game... :P

(click to show/hide)Blessed by Fire , Shadow and Blood [-5]
Description: You have earned the blessing of an ancient Sun God .
Sponsor: The remnants of this ancient Sun God are faded but it is an immortal after all . It deals in Power and its preferred currency is blood . All power granted to you must be employed in accordance with its agenda . Failure to do so will incur its wrath .
Agenda: Its agenda seems to be "pro humanity" and will aid you in your efforts to uphold it . Its sworn enemies are Dark Beings and Necromancy . Its servitors are Fire Elementals and Shadows .
Evocation: In accordance with Its duality , you have access to  Sunfire (active during day) and Shadowheart (active during night) . These powers do not originate directly from you , so you have superficial understanding of their working , obliging you to use well rehearsed spells (Rote reliance: -2 power penalty to non rote spells) .
Sunfire : Fire light and heat can be generated  by offering your physical energies to this ancient being .(These spells are cast with your physical stress track)
Shadowheart : Subtle and insidious powers (veils , mind magic and spirit manipulation) can be accessed by offering your mental energies to this ancient being .(These spells are cast using your mental stress track)
Thaumaturgy: Rituals cast by the power of this ancient being reflect its dual nature . Effects that can be employed are :
Fire , light , heat , fire-elemental summoning , biomancy and healing . These are active during day .
Mind magic , illusions , veils and shadow summoning are active during night .
Divination (summoning based) , wards(thematic) and crafting(thematic) are also dependent on the day-night cycle . All items must be hand-crafted by you using natural materials , bronze and precious metal alloys . They can be used by anyone by default but gain the Bloodthirsty ability . Other people must accept a consequence in order to use them . These items will get a further use for each additional consequence that they cause to themselves or others .
Effects not stated above can be achieved only by doing quests for It and by contacting Its allies . Both physical and mental stress tracks can be employed but the final results will depend  on their participation .
Evothaum: Blood-magic : By using your blood (accept a consequence) , you open a channel to Its mind and Power.
You can now cast thaumaturgy with Evocation's speed and methods. For as long as this power is active (that consequence stays in place) all of your spells and rituals are free from their day-night and power penalties .
Extra Benefits: By spending a Fate point , the user can request a meeting with any major " pro humanity " force ( including the Sidhe Courts ) and have the opportunity to temporarily wield their power . Failure results in your Fate point being lost , if successful you can spend additional Fate points and extend this privilege further . Their respective restrictions will apply and can sometimes lead to conflicting situations . If you are also Marked By Power you will represent not only It but also the allies whose favor you currently have .

Sanctaphrax:
Looks good to me. I'll add it to the list next update, as long as you don't mind. Same goes for the IoP.

I missed Emissary of Power last time round, though. Thought it was just fluff, but I guess you meant the Power included the effects of Marked By Power.

idirex:
Minor edits and typos...Changed Emissary of Power to its official name Marked by Power . It would be my pleasure if you could include them to the list . ;D
Will they also be in the wiki or should they be entered manually ?

Sanctaphrax:
I plan to update the wiki when I next update the list.

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