The Dresden Files > DFRPG Resource Collection

Sponsored Magic Master List

<< < (58/82) > >>

Cadd:
I doesn't really matter that they're consumables if you have enough of them ;) She seems to always have a rune ready for the right effect, but they are clearly one-use* every time we see her do anything in the source material.

*At least flavor-wise - see the ax.

Mr. Death:

--- Quote from: Blk4ce on April 09, 2014, 07:24:26 PM ---I get that, but I find it hard to accept that an experienced fighter like Gard would rely that much on consumables. Maybe I'll make a character in a game to test it in real conditions and see it with my own eyes.

--- End quote ---
You rely on consumables when those consumables are more powerful than you can get in a renewable source.

In a broader sense, you really should accept it, otherwise I imagine you have a hard time accepting that an experienced fighter like Murphy would rely that much on bullets. Or that an experienced wizard like the Merlin would bother putting potions in his combat belt.

Look at it this way: To create a renewable enchanted item takes weeks of effort, for a base power only of your Lore score, with a power boost at a rate of 1:1, shifts for enchanted item slots.

A rune created this way, however, can be made more quickly (hours instead of weeks), at more power (if you're feeling lucky, a rate of your Discipline score for each enchanted item slot).

Harry's ring, for instance--two enchanted slots for a Weapon:4 effect, usable once before it's recharged. A runic item, you could cram 6-shifts into the first round with relative impunity (you're all but guaranteed a mild consequence, but those can be shrugged off in a scene), then continue to add on. Those same two enchanted slots could end up holding an 8 or 10-shift spell effect.

Blk4ce:
(Even though bullets aren't the same, being more numerous and easier to acquire) Yeah, I get what you're saying.

vultur:
The "three weeks of being knocked out" bit does seem kind of extreme, though. That was a panic button, though.

Plus, Gard may not have the full toolkit that somebody like Harry has access to. We've never seen her demonstrate anything like evocation - Harry might well have been able to defeat Mag's shield just by throwing more power at it, but Gard didn't have that option.

Blk4ce:
Any Neil Gaiman fans on this board?

Trickster's Gift [-4]
Description: Anansi in Africa, Prometheus in Greece, Coyote in America, Loki in Norse myth, the Trickster god has been around since the Time before Time, in some incarnation or other. He embodies the human ingenuity, breaking the rules and deviating from conventional behaviour.
Sponsor: The Trickster God
Agenda: The good of mankind (ultimately, in a roundabout way), doing tricks and pranks, bending the rules, undermining persons of authority (especially bad ones like dictators), tormenting Tiger and his agents, spreading stories and knowledge, McGuyvering.
Evocation: Trickster evocations take the form of the spirit element. Force effects are applicable, but tricksters are especially attuned to the mystic/mental part of the element.
Thaumaturgy: Trickster rituals can be used to manipulate and deceive people, turn their words/stories/songs into reality, shapeshifting, situation-inverting, McGuyvering. It's open season for Tigers.
Evothaum: Trickster rituals can be used with the speed and methods of Evocation.
Extra Benefits: Tricksters gain +1 Power/Complexity and +1 Control to spells that undermine opponents (most commonly maneuvers and blocks, although creative attacks may gain the favour of Anansi). Also, the bearer of the Trickster's Gift can speak to intelligent animals, like spiders, foxes and ravens.

It's my first custom power write-up, so be gentle.

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version