McAnally's (The Community Pub) > Author Craft

On the Utter Drek we write and Show verus Tell

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The Deposed King:
I think Panesgrey or MickyFinn are who you want to ask, if you're talking about a permanent thread.

I think I have one or two more links around here somewhere.

Have you seen either of these already?


http://jimbutcher.livejournal.com/4217.html
http://bar.baen.com/categories.aspx?catid=48.


The one if from Jim Butcher himself and as such when looking into these kinds of things, ecouragement, advice, etc nothing speaks better to the subject than the man himself.

The other is the Baen publisher, baen's bar site.  You might need to sign up but basically they tell you what they are looking for in a manuscript.

If you've already seen them sorry.  But since you seemed to be asking...


The Deposed King

synthesis:
Just out of curiosity, do you think that a person can have too much dialogue?  Somehow, with the project I'm working on, the dialogue is flowing.  The description and passages in between, not so much, but I know I can go back to that.  However, I am very heavy on the dialogue and wondering if that is going to be a problem.  That and trying to figure out why dialogue is coming so easy.

Paynesgrey:
I'll ask Mickey about putting up a sticky.  I don't have those permissions outside The Bar as I'm just a bottom tier worker bee.  8)

The Deposed King:

--- Quote from: synthesis on April 09, 2012, 01:33:06 AM ---Just out of curiosity, do you think that a person can have too much dialogue?  Somehow, with the project I'm working on, the dialogue is flowing.  The description and passages in between, not so much, but I know I can go back to that.  However, I am very heavy on the dialogue and wondering if that is going to be a problem.  That and trying to figure out why dialogue is coming so easy.

--- End quote ---

I say the more dialogue the better.  But I suppose its like anything else.  too much of a good thing...

IMO - put in all teh dialogue you can, if that's what's flowing.  If there isn't enough descriptors and scenery you can always add it later in the edit.  The most important thing is to stay on a roll.  One good description of a thing is often enough.  One of the complaints I've heard from readers is how there isn't enough happening.  Too much looking at some clock on the wall that has absolutely no impact on the story.

So go with what works for you.  You can always chop it later after you have something to show the beta's.



The Deposed King

synthesis:
Thanks for that, Deposed.  I think I've discovered another detrimental "thing" toward writing--when you start reading books more analytically and looking at what other authors do vs. what you do.  I'm sort of wondering if it's possible to read the genre you're writing while you're writing.

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