The Dresden Files > DFRPG
Magic and Technology
The Doctor:
--- Quote from: The Corvidian on November 01, 2006, 03:59:50 AM ---Would gunpowder be considered technology?
--- End quote ---
The argument could be made that gunpowder is an alchemical compound.
Lord Nedd:
--- Quote from: The Doctor on December 06, 2006, 06:02:21 PM ---
--- Quote from: The Corvidian on November 01, 2006, 03:59:50 AM ---Would gunpowder be considered technology?
--- End quote ---
The argument could be made that gunpowder is an alchemical compound.
--- End quote ---
Yep. It is part and parcel to the ferromancy that Mab talked about in DB.
-LN
The Corvidian:
--- Quote from: Lord Nedd on December 06, 2006, 10:33:13 PM ---
--- Quote from: The Doctor on December 06, 2006, 06:02:21 PM ---
--- Quote from: The Corvidian on November 01, 2006, 03:59:50 AM ---Would gunpowder be considered technology?
--- End quote ---
The argument could be made that gunpowder is an alchemical compound.
--- End quote ---
Yep. It is part and parcel to the ferromancy that Mab talked about in DB.
-LN
--- End quote ---
One man's magic is another man's science.
waywardclam:
--- Quote from: The Corvidian on December 15, 2006, 01:42:44 AM ---One man's magic is another man's science.
--- End quote ---
Not in the Dresdenverse it ain't--I'm pretty sure Harry would tell you magic is a distinct, defineable noun.
Slife:
Why not magic based technology?
No, really, why not?
A computer doesn't *have* to use electrons and magnetism to represent states. If you really wanted to, you could make a computer out of tin cans and string or legos. The two biggest problems with using alternate computer designs are A) a working interface and B) size. Magic can fix both of these.
If you really wanted to make it foolproof, you could incorporate living creatures as part of the works. Coral or plankton might be decent components... genetically modified organisms would be even better.
EDIT: link to high-performance flexible organic transistors!
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