Author Topic: New DFRPG session on the Fandible Podcast  (Read 1603 times)

Offline Arvandus

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New DFRPG session on the Fandible Podcast
« on: November 05, 2011, 12:35:58 AM »
Hey guys,
            This is Jesus Rodriguez from the Fandible Podcast and I just posted the latest session of our Dresden files game. If your interested give it a listen and if you like it, please comment. www.fandible.com

Offline CottbusFiles

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Re: New DFRPG session on the Fandible Podcast
« Reply #1 on: November 07, 2011, 09:09:07 AM »
Can i ask you a question? Why are there no compells? I listened to the 2 time travel episodes and they where highly entertaining. It just doesn't feel like you are playing FATE.
From what i recall there have been maybe 2 compels in the whole 3 or so hours of the game.

I also think you should have ruled the mind-fog thingy like an attack against the PCs not as simple endurance rolls that impose minuses (i don't think Dresden really works that way).

Don't get me wrong i love the players and characters in this and it's cool to see a time travel story but the things above really really bother me.
Trouble Aspect : The nazis are trying to kill me
                       I have a phoenix inside of me
                       Nothing goes like i want it to

Offline Watson

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Re: New DFRPG session on the Fandible Podcast
« Reply #2 on: November 07, 2011, 06:20:26 PM »
I really like listening to the AP podcast, especially a unique story that is not Neutral Grounds.

One thing I noticed, during the combat in the sewers, was the way the Emu's attack was handled. According to the rules, the bonus for Claws and the Inhuman Strength are not added to the attack roll - those do instead become added Weapon values in case the attack hits the target.

Offline Kiero

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Re: New DFRPG session on the Fandible Podcast
« Reply #3 on: November 07, 2011, 10:32:40 PM »
I also think you should have ruled the mind-fog thingy like an attack against the PCs not as simple endurance rolls that impose minuses (i don't think Dresden really works that way).

Dresden is FATE, and thus there are usually at least three, perfectly valid and rules-legal ways of handling the same thing. Not everything has to be done (or is even best handled) with Aspects.

Offline Arvandus

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Re: New DFRPG session on the Fandible Podcast
« Reply #4 on: November 08, 2011, 09:13:57 PM »
Thanks for the comments guys.

Ill admit, we tend to play loose with the rules, but the emu attack was a screw up on my part. Next time we play ill make sure to check it again. Still, kicking a putty man to "death" was immensely satisfying.

Offline Arvandus

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Re: New DFRPG session on the Fandible Podcast
« Reply #5 on: November 12, 2011, 12:48:55 PM »
Part 2 is up. Hope you guys enjoy.

Offline computerking

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Re: New DFRPG session on the Fandible Podcast
« Reply #6 on: November 12, 2011, 05:13:40 PM »
Will there be More?
I'm the ComputerKing, I can Do Anything...
Into the Dark, A Podcast dedicated to Villainy
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PS: %^#@ Orbius. This may or may not be relevant to the discussion, but whatever.

Offline CottbusFiles

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Re: New DFRPG session on the Fandible Podcast
« Reply #7 on: November 12, 2011, 10:09:22 PM »
will there be compells?
Trouble Aspect : The nazis are trying to kill me
                       I have a phoenix inside of me
                       Nothing goes like i want it to

Offline Arvandus

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Re: New DFRPG session on the Fandible Podcast
« Reply #8 on: November 14, 2011, 02:59:55 AM »
We haven't played Dresden in awhile. Hopefully I can convince Daniel we need to get our medieval shoes wet sometime soon.