The Dresden Files > DFRPG Resource Collection

Item Of Power Master List

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Sanctaphrax:
Mr Death is right. Also, I'd like to point out that an IoP cannot cost less than 1.

That aside, welcome to the boards.

Harboe:

--- Quote from: timorzo on April 07, 2012, 11:05:32 AM ---I was trying to stat up this item, and was looking for some feedback, thanks in advanced.
--- End quote ---
Here's my suggestion for it:

Red Marble Sword [-1]
Description: A sword that chooses a good knight to carry out justice, following him till his death. The sword deals great misfortune to those other than the chosen knight who dare to wield it.
Musts: Must dedicate an aspect to being the chosen wielder of the sword. This aspect must reflect the wielders relationship with the sword. This aspect may be compelled when acting against the sword's morality, at which point it may jump from its wielders grasp, draw his own blood or similar effects. This aspect may also be invoked if another grasps the sword, at which point the sword will ensure it strikes to make the scoundrel regret his choice.
[-0] Purpose: To seek justice, in the hands of a worthy knight.
[-1] It is what it is: Longsword made of red marble, weapon: 5
[-1] Never Strike In Anger. The wielder of the blade receives +1 to his defense on a Full Defense.
[-1] Riposte. As per the Weapons Stunt.
[-0] Unbreakable. As an item of power, this item cannot be broken except with a magical ritual that opposes its nature.
[+2] One-Time Discount. A sword is hard to hide.

The weapons: 5 rating is assumed to have a generic stunt of +2 stress.
It's on the weak side and I'd actually question the need to make it an IoP, if all it has to do is inconvenience opponents who wield it and be indestructible. At my table, a dedicated aspect could easily cover that.

Sanctaphrax:
Rewrite looks pretty good, but Never Strike In Anger looks really weak to me.

timorzo:
Everyone thank you for the help. I guess I still have a few questions about cursed items. I come from a DnD background, where cursed items are rather common, and I was wondering how cursed items compare and contrast with items of power.

Mr. Death:
Cursed items would most likely be items with a particular aspect that is compelled and invoked against the character wielding it.

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