The Dresden Files > DFRPG

Dresden Files - M&M Style

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Save-vs-DM:

--- Quote from: Slim on February 04, 2008, 07:56:14 PM ---Save vs. DM I think it's good work and your on the right track, but I'm curious if you done anthing for the templates of vams or were crearures? 

--- End quote ---
Actually, I'm working on updating all the characters in this thread.  My mastery of the system has increased greatly and I want to do new versions.  I'm hung up on a few things, but I want to start a new thread soon.

finarvyn:
Looking forward to what you do with this. I've got this idea of trying to run a Dresden game with OD&D, and maybe I can start with your (3E) M&M notes and try to thin it out a little to be more OD&D-like.  :D

TheMouse:
Just be careful about starting characters out first level. I'd be pretty disappointed if someone told me that we were going to play Dresdenverse style wizards and all I could do in terms of magic was Magic Missile once per day.

(:

finarvyn:
Well, I'd have to start them out a little above first level.  ;) In his later days, Gary started players out at 3rd level and that's probably not a bad level for intro play.

The basic concept of hit points, weapon damage, armor, saving throws, and so on, could probably be imported with little effort, except for updating a few things into modern times.

I think that DF magic could work with OD&D if the number of spells were tweaked a little and the spell list redone to fit the style of a Dresden campaign. (Sounds like a lot of work, but I'm not sure it would be.) One way to do some of this would be to make a list of spells Harry uses and which book he does them in; this would help identify the "easy" spells (early in the series) versus the "harder" spells (later in the series). It would also weed out some of the spells that are un-Dresden-like.

Just me thinking out loud....

TheMouse:
I hate to say it, but I think that 4th ed might be a tighter fit. I think the at will/ conflict/ per day thing might work well to model some of the conflicts in the books. Harry tends to rely on a lot of the same meat and potatoes spells. When shit hits the fan, he busts out a smaller variety of more powerful effects. When shit really, well, and truly hits the fan, he busts out some of the really powerful effects. It also has the advantage of giving everyone a couple of cool things each even at starting level.

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