The Dresden Files > DFRPG Resource Collection

Custom Powers Master List (Work In Progress)

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Sanctaphrax:

--- Quote from: Crion on February 12, 2013, 11:34:18 PM ---Determining the stress of the Marble is something that may need more work to consider. In the source material, it takes a special kind of attack to destroy it (the equivalent of a powerful Evocation or a powerful Item of Power), which is why I even mentioned it. I wonder if it should remain in place, or if it should
--- End quote ---

Should what?


--- Quote from: Crion on February 12, 2013, 11:34:18 PM ---The concept of the Aspects was in one part due to introducing some elements of Fate Core (the multiple free tags; MoS may be OP, but I think bigger success should mean more potential tags), and one part trying to emulate the Marble without requiring an point expenditure for each minor touch. For example, the Overwhelming Odds or the Memory Suppression aren't used against the creator, as said odds are a personal army and the suppression is a spell effect against invaders.
--- End quote ---

Getting multiple tags for a good roll is just fine. But getting a tag for every shift introduces perverse incentives.

Invoking Aspects for effect to represent Powers can work, but it's not reliable.


--- Quote from: Crion on February 12, 2013, 11:34:18 PM ---As for the rebate, that is where I hit the wall. I set the 2 Refresh as a baseline cost to create a Marble without adding extra powers/finishing moves. I am not too certain as to how to scale the number of points for such a limitation of additional powers; it can only be used when the Marble is active, but it can theoretically be activated at any time. The activation requires a cost and has a limited amount of time, and it is possible to overcome the requirement with the right knowledge and equipment.
--- End quote ---

Have you seen the Limitation Power?

It could handle the rebate just fine.

vultur:
I find scaling rebates (as for Limitation) tend to get uncomfortably big, given that the biggest canonical rebate is +4 for the worst Catches and even something like a Lycanthrope is just +2.

Sanctaphrax:
It is a concern. If you've got 18 Refresh of Powers attached to a 9-point Limitation, your character is probably worryingly specialised.

But for what it's worth, Limitation generally gives a lower rebate than The Catch when attached to a normal amount of Refresh.

vultur:

--- Quote from: Sanctaphrax on February 14, 2013, 05:00:27 AM ---It is a concern. If you've got 18 Refresh of Powers attached to a 9-point Limitation, your character is probably worryingly specialised.

But for what it's worth, Limitation generally gives a lower rebate than The Catch when attached to a normal amount of Refresh.

--- End quote ---

Yeah, I was mostly talking about high refresh characters... I remember seeing a -7 Limitation on one of the templates in the Custom Templates thread.

Crion:
Sorry about being gone for so long. I guess our reality isn't too keen on being replaced. . .


--- Quote from: Sanctaphrax on February 14, 2013, 12:23:08 AM ---Should what?

--- End quote ---

Sorry about that. I either lost my train of thought or got zerged at work.

Basically, the Marble can be destroyed, so I'd like to see some way a player can overcome it. Of course, if I can't come up with a mechanic way of doing things, then I'd be tempted to just leave it with a limited time period.

Conversely, I could simply set the stress level to the user's Mental Stress, or even have it tied to said stress track (emphasizing the "extensions" via Mental Stress finally running out). Again, not certain, thus why I ask all of you here on the board.


--- Quote from: Sanctaphrax on February 14, 2013, 12:23:08 AM ---Getting multiple tags for a good roll is just fine. But getting a tag for every shift introduces perverse incentives.

--- End quote ---

True. IIRC, Core has it at a margin of success of three (but it could be four). Perhaps use that as our baseline?


--- Quote from: Sanctaphrax on February 14, 2013, 12:23:08 AM ---Invoking Aspects for effect to represent Powers can work, but it's not reliable.

--- End quote ---

It all depends on the power, but I can see your point. Would you agree that some Marbles would work better with Aspects (such as the multiple swords in Unlimited Blade Works), while others would require special powers purchased?


--- Quote from: Sanctaphrax on February 14, 2013, 12:23:08 AM ---Have you seen the Limitation Power?

It could handle the rebate just fine.

--- End quote ---

I read the power after you posted it, and while it could work, I'm not certain how often the limitation would come in. In theory, with this power as I've written it, has the limitation of Fate Points and Mental Stress (optional unless I link it to the user). While a character may be a bit "hungry" for an FP, they can easily horde one until they need this power each game and can really turn the table around.

So, that being said, where do you think the rebate should lie? I'm thinking it might be sitting around the 1/4 rebate as it can get in the way often, but since it can possibly be every session, you could argue the 1/2. Thoughts?

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