The Dresden Files > DFRPG Resource Collection
Custom Powers Master List (Work In Progress)
Tedronai:
The fact that wizards (unintentionally) mess up technology is enforced and represented solely through the aspect mechanics. Mostly, this means Compels. It does not gain them any Refresh, and so should not cost Refresh to remove. They just lose out on those Compels, and the FPs they bring.
Sanctaphrax:
Thanks, Auspice.
If you disagree with the cost of something on the list, feel free to say so. It's always good to hear opinions, and I'd be the first to admit there's plenty of dreck on the list.
That aside, I'm with Tedronai here.
Locnil:
Indeed. From a purely game design viewpoint, potential compels are treated as absolutely cost-neutral. That said, I see where you're coming from - in-game compels are most certainly not cost-neutral. But I don't think this is a big enough issue to make it cost Refresh. Maybe if it simply incresed hexing difficulties.
Gozer:
To go back to the Aura of Obscurity for a moment... how about handling it as an Incite Effect power?
It could be a basic Incite Effect, upgraded to Mental Effect and Zone Effect, offset by being Uncontrolled.
It seems like 'Forgotten' should be an easier effect to induce than 'mind numbing lust' or 'suicidal dispair,' even at range...
I might just have to play around with that, and see if it crunches out any different than just writing the power as is.
Any thoughts?
Sanctaphrax:
The problem there is that Incite Effect is an active effect. It doesn't just happen, you have to take an action to use it.
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