The Dresden Files > DFRPG Resource Collection
Custom Powers Master List (Work In Progress)
Sanctaphrax:
Point.
Would it be better if I made it not apply to the creation of magical illusions?
Sanctaphrax:
I have little choice but to take silence as approval. So I'm gonna do that...unless someone says something.
One more power:
FOMOR MAGIC [-4]
Description: Fomor magic draws on the dark, pressured, saline depths and the powers of entropy and mutation; Fomor magic effects tend to form, or be attended by, shadows, fogs, or mists and leave corrosion, rust, or decay behind. It favors dark curses, mutative or flesh-warping effects, corrosive attacks, and entropy-based defenses that weaken and soften attacks.
Sponsor: Fomor magic draws on the power of the Fomor, an ancient alliance or nation of mostly aquatic beings with affinities to the jotuns and the darker faeries.
Agenda: The plans of the Fomor as somewhat nebulous, but extremely sinister. Their current efforts are primarily dedicated to kidnapping mortal magic users.
Evocation: Treat Fomor Magic as Water for Evocation purposes.
Thaumaturgy: Fomor Magic can be used to cast entropomantic curses and to use the more mutative/disgusting effects of biomancy.
Evothaum: Any ritual that may be cast with Fomor Magic may be cast with the speed and methods of Evocation.
Extra Benefits: Fomor Magic is unaffected by running water.
Thanks to vultur's good work, this required no real effort at all. I just had to adjust the format.
Tedronai:
--- Quote from: Sanctaphrax on February 15, 2012, 04:34:57 AM ---I have little choice but to take silence as approval. So I'm gonna do that...unless someone says something.
--- End quote ---
Sorry, this question was lost in the midst of my switch to a new computer (yay me).
Without the option for the benefit to apply to magical illusions, the bonus might have to be increased (it's about half a mortal stunt in value at most, which is less than half a refresh of value in a Power), but it would at least address the perceived conflict.
I see no major issues with Fomor Magic. Though Direct comparisons with RAW examples might have it coming up short, depending on the value assigned to the running water exemption.
Sanctaphrax:
Congrats on the new computer.
I'm not too bothered by having the Deceit bonus be a little weaker than half a refresh of powers normally would be. After all, one pretty much has to rely on stunts for social stuff.
So I think I'll probably use this edit.
Now, there's only one Sponsored Magic left. It's Rune Magic. I left it for last because it promises to be a headache.
Rune Magic [-4]: Standard Sponsor Benefits, 12 Rune Item Slots (equivalent of Enchanted Item Slots) if paying at -4 (If given a cost discount for Evocation or Thaumaturgy, it loses four Rune Item Slots for each point). These slots can be used to emulate any Evocation or Thaumaturgy effect, but may only be used for Rune Magic Items or Consumable Runes (although Enchanted Item Slots may also to pay for Rune Magic Items or Consumable Runes). A Rune Magic Item works and functions the same as an Enchanted Item (pre-prepared items) and a Consumable Rune works and functions the same as Potions or other Consumables (one-use runes). No channeling (all magical effects are done by using the Rune Item Slots). Others may use Rune Magic Items without using an extra slot to make it usable by others.
Rune Item Slot = Enchanted Item Slot
Rune Magic Item = Enchanted Item
Consumable Runes = Potions/Consumables
What I want to know before I get to reformatting is: how is this not identical to Ritual (Crafting) + 2 Refinements?
Tedronai:
--- Quote from: Sanctaphrax on February 16, 2012, 07:01:00 AM ---What I want to know before I get to reformatting is: how is this not identical to Ritual (Crafting) + 2 Refinements?
--- End quote ---
Ritual+Refinements gives you the option to allocate some of its points to focus items that enhance the power and/or frequency of all subsequent enchanted items. (ie. is potentially more powerful for the same cost)
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version