The Dresden Files > DFRPG
Help Decide My Fate
Corbin DeBec:
Well here again i find my self adding 2cents in where other have gave great advice, so here goes.
First I'd suggest maybe finding a game convention and seeing several games in action then find one that interest you and your friend and join in.
Also if you can find someone with gaming experience to run the game you chose that would be best, the many years i've played and ran games I always try to tell "newbie's" that they are not to worry about rules and how to do things just get into the mindset of the character you're playng and do what you think they'd do let the GM,DM,CM, MD, worry about the rules, they are there to tell you what you should roll.
And after years and years of gaming i still find some new systems to be overwhelming at first glance.
And to make sure you have fun, don't "metagame" figuring the odds and die roll before you act. Just act
and have fun, and the most important part of gaming is the amount of snacks.
oh and if you can find it, most fun and easy learning game i've ever played, is teenagers from outerspace.
glmagus:
I also would recomend Serenity, but like the others before me it's only 'cause I'm a browncoat myself. Also call of Cthulhu is some really fun stuff that comes with a simple system
Corbin DeBec:
played serenity tuesday and will play again thursday and it is a great game. Call of Cthuhlu is a good game to been playing that but a beginner may find the whole insanity thing a bit troublesom, however adds a twist to the game.
13x13:
If you want to find a game quickly to learn, your best bet is Dungeons and Dragons. Most game stores have weekly games going that you can observe. However DnD games, in my experience, tend to devolve into tactical simulations with focus on stats(That is what I get for playing with ex-Army guys.)
I always found that old White Wolf(Mage, Vampire, etc) was easy to learn and tends to put the focus on roleplaying. However, it can get a little angsty(depends on the players) and I haven't played the latest version of White Wolf.
Rifts is a system that has horrible rules, and game play tends to revolve around the KILL IT!!!!! philosophy of gameing. I played this in high school, great for late nights, pizza eating, and Mt Dew highs.
I honestly don't know enough about the indie games out there to be much help. Finding people willing to leave their familar territory for indie games was difficult.
Grogtard:
--- Quote from: iago on March 22, 2007, 01:50:38 PM ---There's a huge, wide range of RPG's out there. I'm a fan of a lot of the small press "indie" games, and you can find a bunch of them over on Indie Press Revolution: http://www.indiepressrevolution.com/
If you're looking for FUN and EASY, you absolutely cannot go wrong with faerie-tale roleplaying ala the Zorcerer of Zo (for sale on that site).
Look for greats like "Best Friends", "Dogs in the Vineyard", "Primetime Adventures", "Agon" as well (not all of these may be on that site).
For a dark, dusty, blood-and-guts sword and sorcery setting that you could use with nearly any system (but it's built for Sorcerer), check out the Dictionary of Mu.
--- End quote ---
Can't argue with Fred there> Fun and Easy is the way to go. Be picky about the group you pick. And if things don't work out, don't judge the entire hobby on one group or game. It's sort of like dating in that way.
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