The Dresden Files > DFRPG
Character Transformation
NecroKeogh:
Back in my World of Darkness days (specifically, Masquerade/Requiem and Awakening/Ascension), it always thrilled me to play an otherwise normal and unassuming character that, through fantastic circumstance or plain cat-killing curiosity, stumbled into an entirely new world by being reborn into one of the members of that new world. As a vampire, I consistently allowed my character's past and established personality to intrude upon and conflict with his recent identity as an undead predator. How does a former, esteem-lacking office nonentity cope with his rebirth into a vampire, for instance? Does he allow the newfound power to go to his head and corrupt who he is, or does it add only another dimension to his lack of esteem? The same went for my magi. What does a former, staunch logician do when he awakens (or ascends) to magical status? I'm hoping to replicate those experiences with the RPG being released for the Dresden Files, and since the overarching theme depicted above is change and its effects on the individual, I wonder what kind of freedom the game will allow in that respect.
Will it be possible to be a character that is an average, mortal human being and have him progress to Wizard status, for example? What if my character has no magical skill? Are there methods available to somehow increase his skill and give him the same heavy-hitting properties as Dresden's potential? Also, are there other magical beings available to play such as a Knight of the Cross? I basically want a powerless character that comes into power to explore the psychology of such a transition, and I am curious as to what extent the RPG will allow me to create that experience.
Samldanach:
Well, there are certainly a couple examples of such in the books. Werewolves and vampires are the simplest and most obvious examples. You could also easily play someone who was completely ordinary until some sort of artifact (e.g. Denarius, or even a creature like Mouse) "chose" them. Wizards are probably not a real option, as it takes a lot of training to develop the power, so there wouldn't be the sharp demarcation of "normal life" vs. "abnormal life."
The other important difference is that the Dresdenverse doesn't have the well-defined veil that WoD does. In WoD, generally, you either know nothing about vampires, a tiny amount of pretty generic information (if you're one of the other supernatural critters), or just about everything you could want to know (if you've been Embraced). In Dresden, you can run the whole spectrum, and just because you know some things doesn't mean you know other things. E.g., Michael seems to be generally pretty clueless about the Fae, and really about the NeverNever in general. Yet, he knows a lot about the kinds of critters he usually fights.
iago:
--- Quote from: NecroKeogh on March 19, 2007, 08:41:52 PM ---Will it be possible to be a character that is an average, mortal human being and have him progress to Wizard status, for example?
--- End quote ---
Yep.
--- Quote ---What if my character has no magical skill? Are there methods available to somehow increase his skill and give him the same heavy-hitting properties as Dresden's potential?
--- End quote ---
Yep.
--- Quote ---Also, are there other magical beings available to play such as a Knight of the Cross?
--- End quote ---
Yep.
--- Quote ---I basically want a powerless character that comes into power to explore the psychology of such a transition, and I am curious as to what extent the RPG will allow me to create that experience.
--- End quote ---
Baked right in.
Lady Geektastic:
Fred, you are funderful.
NecroKeogh:
--- Quote from: Samldanach on March 20, 2007, 11:48:11 AM ---Well, there are certainly a couple examples of such in the books. Werewolves and vampires are the simplest and most obvious examples. You could also easily play someone who was completely ordinary until some sort of artifact (e.g. Denarius, or even a creature like Mouse) "chose" them. Wizards are probably not a real option, as it takes a lot of training to develop the power, so there wouldn't be the sharp demarcation of "normal life" vs. "abnormal life."
--- End quote ---
I disagree with your assessment of the wizard as a viable character for my specifications. Though an individual's power may, initially, be far from what it will eventually grow to be, the realization that such power is within one's grasp may bring about the sort of psychological alteration that I seek in a character. The differential between the normal, mundane life and the supernaturally inclined life would be more than substantial by that actualization alone. You have my gratitude for your reply, nonetheless.
--- Quote from: iago on March 20, 2007, 04:03:26 PM ---
--- Quote from: NecroKeogh on March 19, 2007, 08:41:52 PM ---Will it be possible to be a character that is an average, mortal human being and have him progress to Wizard status, for example?
--- End quote ---
Yep.
--- Quote ---What if my character has no magical skill? Are there methods available to somehow increase his skill and give him the same heavy-hitting properties as Dresden's potential?
--- End quote ---
Yep.
--- Quote ---Also, are there other magical beings available to play such as a Knight of the Cross?
--- End quote ---
Yep.
--- Quote ---I basically want a powerless character that comes into power to explore the psychology of such a transition, and I am curious as to what extent the RPG will allow me to create that experience.
--- End quote ---
Baked right in.
--- End quote ---
Thank you for your input.
--- Quote from: Marie James on March 21, 2007, 12:07:59 AM ---Fred, you are funderful.
--- End quote ---
Are you insulting me by complimenting iago and, by extension, his terse responses to my questions incased in a comparatively long-winded post which, by implication, means that you find mockery in my writing style?
I think that was a viable joke, but a lack of a sense of humor makes me doubtful.
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