The Dresden Files > DFRPG Resource Collection

Custom Spell Compilation Thread

<< < (5/13) > >>

Sanctaphrax:
devonapple came up with an excellent guide to conjuration some time ago, and now I'd like to use it. If these inspire you to post some conjurations of your own, you can find the guide here: http://www.jimbutcheronline.com/bb/index.php/topic,23613.0.html

Unpeople
Type: Conjuration ritual
Complexity: 30 (method one) or 20 (method two)
Duration: A few days
Effect: Creates five person-like things that walk around and talk. A Great roll is needed to determine that they aren't real.
Notes: This one's a bit creepy. Might take your players by surprise.

Fool's Gold
Type: Conjuration ritual
Complexity: 15 (method one) or 11 (method two)
Duration: one week
Effect: Creates a very small lump of gold. A Legendary roll is needed to determine that it isn't real.
Notes: This is what everyone first thinks of when they hear about conjuration, right?

Flock Of Birds
Type: Conjuration ritual
Complexity: 23 (method one) or 13 (method two)
Duration: one day
Effect: Creates about fifty birds that fly around and sqawk. A Fair roll reveals that they aren't real birds.

Cinderella's Dress
Type: Conjuration ritual
Complexity: 17 (method one) or 11 (method two)
Duration: One day
Effect: Creates a beautiful dress with a sticky aspect of GORGEOUS. A Fantastic roll is needed to determine that it isn't a real dress.
Notes: I'm using a cost of 4 shifts per sticky aspect for this one.

Wizard's Palace
Type: Conjuration ritual
Complexity: 42 (method one) or 30 (method two)
Duration: A wizard's lifetime
Effect: Creates a large, ornate house with over a dozen rooms and all the furniture a man could need. It is immediately obvious that it isn't a real building.
Notes: Watch out: this can be counterspelled.

bibliophile20:

--- Quote from: Sanctaphrax on January 31, 2011, 01:20:51 AM ---Cinderella's Dress
Type: Conjuration ritual
Complexity: 17 (method one) or 11 (method two)
Duration: One day
Effect: Creates a beautiful dress with a sticky aspect of GORGEOUS. A Fantastic roll is needed to determine that it isn't a real dress.
Notes: I'm using a cost of 4 shifts per sticky aspect for this one.

--- End quote ---
Wait... if it isn't a real dress... then what does the watcher see if he makes that Fantastic roll?  (I need to get my brain dry cleaned; it's getting dirty...  ;D )

Sanctaphrax:
He sees a fake dress, you perv.

I think that what you want is a counterspell...

bibliophile20:
I figured.  But it also amused me to maneuver you into making your 666th post about such matters.   ;D

devonapple:

--- Quote from: bibliophile20 on January 31, 2011, 01:50:05 AM ---I figured.  But it also amused me to maneuver you into making your 666th post about such matters.   ;D

--- End quote ---

Nice! ::golf clap::


--- Quote from: Sanctaphrax on January 31, 2011, 01:20:51 AM ---Unpeople
Type: Conjuration ritual
Complexity: 30 (method one) or 20 (method two)
Duration: A few days
Effect: Creates five peson-like things that walk around and talk. A Great roll is needed to determine that they aren't real.
Notes: This one's a bit creepy. Might take your players by surprise.

--- End quote ---

Nice! So you can make a house appear occupied!


--- Quote from: Sanctaphrax on January 31, 2011, 01:20:51 AM ---Wizard's Palace
Type: Conjuration ritual
Complexity: 42 (method one) or 30 (method two)
Duration: A wizard's lifetime
Effect: Creates a large, ornate house with over a dozen rooms and all the furniture a man could need. It is immediately obvious that it isn't a real building.
Notes: Watch out: this can be counterspelled.

--- End quote ---

Wonderful! How many levels of Complexity are you giving it on top of Size and Duration?


--- Quote from: Sanctaphrax on January 31, 2011, 01:20:51 AM ---devonapple came up with an excellent guide to conjuration some time ago, and now I'd like to use it.

--- End quote ---

Thank you all for your help on it!
::sniff::
/Dr. Killinger voice/ I am like ze proud papa

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version