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Spare Character Concepts

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admiralducksauce:
Sanctaphrax asked if I would post the characters from my Highway to Hell campaign here.  I don't actually have their full sheets, the players do, so I've noted what I do remember but it's possible and likely I'm missing details:

All the following PCs are at 7 refresh.  I forgot the fancy-pants name for that level. "Water Wings" or "Pool Noodle" or something. :)

Everyone also has Fair Driving.  I remember that because I remember thinking it was weird how that all came out even.

Bill Stockburn
Supernatural Scholar on the Prowl
Former Host of Pantagruel
Sweet Ride
Living Occult Encyclopedia
Knows a Guy Who Can Get That
Denarians on My Trail
Bad Eyes, Good Shotgun

Great at Lore, Guns
No Stunts

Carter Mews
Arcane Acquisitions Expert
Why Buy When You Can Steal
Family Jewels
Cain and Abel
Good, Bad, I’m the Guy With the Goods
It Wasn’t Me, It Was the One-Armed Man
Mindfucked by the Magick 8-Ball

Great at Burglary, Lore
Item of Power (ring with Supernatural Sense: magic items)
Cat Burglar: Use Burglary instead of Stealth when hiding or skulking

Scott Specter
Mean Motherbleeping Servant of God
On a Mission From God
Outlaws to the End
Path of the Righteous Ex-Con
Driven By Redemption
Occult of Personality
By the Skin of My Teeth

Great at Conviction
Righteousness
Holy Touch
The Sight

Clayton Haycock James
Marine Recon Biker
Wrecked as a Soldier
Fights Like an Engine
Been Through the Wringer
Knock Me Down But Never Out
Where Did You Come By That?
Renegade

Great at Fists, Endurance
Footwork: Use Fists to dodge instead of Athletics
No Pain No Gain: 1 additional mild physical consequence
No Guts No Glory: 1 additional moderate physical consequence
Thick-Skinned: 1 additional physical stress box
Tough as Nails: Armor:1 vs blunt trauma (knives and guns and such ignore this)

Jimmy Pale Wolf
Shaman Vigilante
I Bite Off More Than I Can Chew
Ancestral Tomahawks of the Cherokee
Crusader
More Than One Way to Stake a Vampire
Liquid Courage
Literally Marked by Power

Great or Good across Weapons, Conviction, Lore, and Discipline
Channeling (Spirit)
Thaumaturgy
1 Offensive Focus (tomahawk)
1 Defensive Focus (another tomahawk) - these would be the Ancestral Tomahawks of the Cherokee mentioned in Jimmy's aspects

Chris_Fougere:
Some of the characters from our first foray into Dresden and the Fate system.

Young Dragon Runaway
High Concept - Young Dragon Making Her Own Way
Trouble - You're Not The Boss Of Me
Other Aspects - Daddy's Girl, Between a Rock And A Hard Place, Hidden In Plain Sight, The Mortal World is a Dark Place, Actions Have Consequences...For Others

Skills
Superb - Intimidation, Might
Great - Fist, Athletics
Good - Alertness, Endurance
Fair - Deceit, Discipline
Average - Empathy, Conviction

Refresh - 8
Claws (-1)
Breath Weapon (-2)
Wings (-1)
Human Guise (0)
Inhuman Recovery (-2) (Player is still thinking about The Catch)

Final Refresh - 2

Paul Benson
High Concept - Cop by Day, Were by Night
Trouble - Lone Wolf Surrounded By Unbelievers
Other Aspects - Born Radical, Eyes Wide Open, Not On Either Side, Supernatural Forces Can Be Molded...Sometimes, Darkness Comes in Shades.

Skills (Human)
Great - Discipline, Alertness
Good - Investigation, Athletics, Scholarship
Fair - Stealth, Rapport, Fists, Conviction
Average - Guns, Empathy, Endurance, Contacts, Presence

Skills (Wolf)
Great - Fists, Alertness
Good - Stealth, Athletics, Endurance
Fair - Investigation, Presence, Empathy, Conviction
Average - Guns, Rapport, Contacts, Scholarship, Discipline

Refresh 8

Powers
Beast Change (-1)
Echoes of the Beast (-1)
Human Form (+1)
     Inhuman Speed (-2)
     Inhuman Recovery (-2), Catch: Holy Auras
     Claws (-1)

Final Refresh - 2

Sanctaphrax:
Thank you.

ways and means:
Name: Cain Saint/ the Demon of the Desert (Submerged)
High Concept: Mercenary scion of a Jinni.  
Trouble: Eyes too big for his stomach
Aspects: Blackest heart in the desert, His father’s trusty old shotgun, And still he gets the girl, Shameless gadgeteer, Overkill libido.

Skills
Superb: Guns, Athletics
Great: Survival, Craftsmanship
Good: Endurance, Deceit
Fair:  Presence, Drive, Conviction
Average: Resources, Contacts, Fists, Weapons, Scholarship


Powers
[-1] Rocket Powered Winch – Treat like a Wings as long as there is something above him
[-2] Glamour
[-4] Supernatural Speed

Shotgun [-1]
+2 for obvious item of power
It is what is: a +3 weapon Winchester Shotgun
[-2] Jinn Fire Super Exploding Buck: Cain’s Shotgun is never empty, does +2 damage and he can use his shotgun to hit everything an entire zone for a -2 to accuracy.
[-1] True Aim

Stunts:
Balloon Illusionist: You can roll craftsmanship instead of deceit for the seeming’s part of glamour.  

Final Refresh -1

BumblingBear:

--- Quote from: ways and means on April 04, 2011, 12:42:06 AM ---Name: Cain Saint/ the Demon of the Desert (Submerged)
High Concept: Mercenary scion of a Jinni.  
Trouble: Eyes too big for his stomach
Aspects: Blackest heart in the desert, His father’s trusty old shotgun, And still he get the girl, Shameless gadgeteer, Overkill libido.

Skills
Superb: Guns, Athletics
Great: Survival, Craftsmanship
Good: Endurance, Deceit
Fair:  Presence, Drive, Conviction
Average: Resources, Contacts, Fists, Weapons, Scholarship


Powers
[-1] Rocket Powered Winch – Treat like a Wings as long as there is something above him
[-2] Glamour
[-4] Supernatural Speed

Shotgun [-1]
+2 for obvious item of power
It is what is: a +3 weapon Winchester Shotgun
[-2] Jinn Fire Super Exploding Buck: Cain’s Shotgun is never empty, does +2 damage and he can use his shotgun to hit everything an entire zone for a -2 to accuracy.
[-1] True Aim

Stunts:
Balloon Illusionist: You can roll craftsmanship instead of deceit for the seeming’s part of glamour.  

Final Refresh -1


--- End quote ---

I think I may steal this character to use as an NPC!  he he

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