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bibliophile20:
Rylan Wieland

High Concept
Earth Elemental Scion Enforcer

Trouble:
Sadist

Other Aspects
Earth And Water
Genre-Savvy Shape Shifter
Medical Orderly From Hell
A Few Vikings Short Of A Horde
Personal Validation Issues

Skills:
Superb (+5): Endurance
Great (+4): Fists, Weapons, Might
Good (+3): Intimidation, Athletics, Stealth, Alertness
Fair (+2): Presence, Discipline, Scholarship, Deceit
Average (+1): Lore, Investigation, Conviction, Driving

Stunts:
Chain-Grab: It takes a lot of skill, but it is possible to wrestle two people at once. You may use the rules for spray attacks when grappling.
Was That Supposed To Hurt?: Use your Endurance skill to “dodge” attacks.
No Pain, No Gain: One additional mild physical consequence.

Powers:
Human Guise [-0]
True Shapeshifting [-4]
Modular Abilities [-8]
Amorphous Form [-1]
•   No Hole Too Small: You can squeeze underneath a door if need be. You may ignore all barriers that aren't sealed.
•   Difficult To Grab: Your body isn't easy to hold. You get +2 to all attempts to avoid or escape a grapple.
•   Living Rope: You can literally wrap your body around someone. It's quite helpful when wrestling. You get +1 to all rolls made to grapple or escape a grapple.
•   No Internal Anatomy: [-1] You don't have the easily damaged organs that most people rely on. You have armour 2 against all attacks that rely on precision or piercing damage.


Stress:   
Physical ○○○○
Mental ○○○
Social ○○○   

Consequences: (P/M/S)
Mild:_________________
Mild (P):_________________
Mild (P):_________________
Moderate: _____________
Severe: ________________
Extreme: _______________


Total Refresh: 10
Available Refresh: -6

Notes:

Powers that can be taken for Modular Abilities:
Inhuman/Supernatural Speed
Inhuman/Supernatural Strength
Inhuman/Supernatural Recovery
Inhuman/Supernatural Toughness
The Catch is Fire; as some might say, it’s Kiln’in Time!

Breath Weapon [-2]; manifests as throwing blobs of clay in appropriate forms (manacles, knives, blobs, etc)
Claws [-1]
Supernatural Sense [-1] Tremorsense
Cloak of Shadows [-1]; skin darkens, pupils enlarge.

Typical modular ability combos include:
Inhuman Strength, Inhuman Speed, Inhuman Toughness [default]
Cloak of Shadows, Tremorsense, Inhuman Speed, Inhuman Strength
Breath Weapon, Cloak Of Shadows, Supernatural Sense, Inhuman Toughness

Sanctaphrax:
Wolfgang Pauli (Submerged)

High Concept: Theoretical Physicist Wizard
Trouble Aspect: The Pauli Effect
Other Aspects: Badly Married, Double Life, The Conscience Of Physics, Magical Thinking, Nobel Prizewinner
Skills:
Superb: Scholarship
Great: Lore, Discipline
Good: Conviction, Contacts, Rapport
Fair: Resources, Empathy, Alertness, Investigation
Average: Presence, Endurance, Performance, Athletics, Craftsmanship
Stunts:
Theoretical Physicist (Scholarship): +1 to physics, further +1 to theoretical physics.
Quantum Pioneer (Scholarship): further +1 to theoretical quantum physics, further +1 to orignal theoretical quantum physics.
Powers:
The Sight [-1]
Soulgaze [-0]
Wizard's Constitution [-0]
Evocation [-3]
Thaumaturgy [-3]
Magic:
Evocation (Classical, Relativistic, Quantum): +1 quantum power.
Thaumaturgy: +1 scientomancy control.
Foci: Notebook (+2 scientomancy complexity).
Enchanted Items: 4 potion slots (strength 4).
Total Refresh Cost:
-9
Refresh Total:
1

bibliophile20:

--- Quote from: Sanctaphrax on February 22, 2011, 04:03:37 AM ---Wolfgang Pauli (Submerged)

--- End quote ---
*applause*  Nice!

bitterpill:
Kay Herzl (Submerged)

High Concept
Cursed Child of Dusseldorf

Trouble:
Warped Perspective

Other Aspects
In love with Gerda
Cruel and Aggressive
Enchanted by winter
The Impossibility of Eternity
Redeemed by Love

Skills:
Superb (+5): Conviction, Weapons
Great (+4): Alertness, Athletics
Good (+3): Discipline, Endurance
Fair (+2): Presence,Deceit, Survival
Average (+1): Lore, Investigation, Fists, Craftmanship, Stealth

Powers
Shard of the Devil’s Mirror + (1)
The Shard of the Devil's Mirror can only be destroyed by a love stronger than the devils curse
 
[0] (0) Cassandra’s Tears (shows him only the worst things)
[0](-8)Physical Immunity to Cold
[0](+5)Catch of Only Cold

Blessing of the White Queen (Maab)

[0](-2) Inhuman Recovery
[0](-2) Inhuman Tougness
[0](+2)Catch Summer Trappings
[0](-4) Unseelie Magic

Stress:  
Physical: 0000
Mental: 0000
Social 000

Focus Items:
Winters Clasps: +1 Power +1 Control Winter Defence
Winters Hand: +1 Power +1 Control Winters Power

Consequences: (P/M/S)
Mild:_________________
Mild(M):_________________
Moderate: _____________
Severe: ________________
Extreme: _______________

Total Refresh: 2

Sanctaphrax:
@bibliophile: Thank you.

@bitterpill: Couple things puzzle me about your character there. First, are those powers from Items Of Power? It looks as though they are, but you haven't awarded yourself a discount.

And second, your skill list looks off. If my count is right, you have 41 points worth of skills. And Riding is a part of Survival.

You can probably also get back a few more points off those catches, but that's just my inner powergamer talking.

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