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Spare Character Concepts

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devonapple:

--- Quote from: ralexs1991 on November 23, 2010, 03:29:51 PM ---you know this would be great for a ninja/ assassin type character

--- End quote ---

We'll see how my game goes - you may get your wish if he gets pushed hard enough!

Cloak of Shadows would be an awesome ability for a Minor Talent assassin, too. I regret not having bought it as a Spell that my character had learned to do without trying. Maybe at the next Major Milestone!

toturi:
Initially the 3 concepts below were supposed to be in a game together hence the "Band of brothers" and "Hellweek" Aspects.

Arthur Young
Concept: Wuxia Warden
Trouble: Power overwhelming
Aspects: The Art of War, Power is nothing without control, Balance of yin and yang, Band of brothers, Hellweek

Mark Neo
Concept: Agent of Azrael
Trouble: Trust no one
Aspects: Mark of Death, Pain is my friend, Hell to pay, Band of brothers, Hellweek

Sean Lee
Concept: Clued in Military Expert
Trouble: Just a mere mortal
Aspects: Scholar and gentleman, Little Zhuge, I am Big Brother, Band of brothers, Hellweek

ralexs1991:

--- Quote from: devonapple on November 23, 2010, 05:10:58 PM ---We'll see how my game goes - you may get your wish if he gets pushed hard enough!

Cloak of Shadows would be an awesome ability for a Minor Talent assassin, too. I regret not having bought it as a Spell that my character had learned to do without trying. Maybe at the next Major Milestone!

--- End quote ---

very true  that would be sweet

Quazar:
Hector Leese
High Concept: Abandoned Scion of Zeus
Power Level: Submerged

Stress:
Physical: OOOO(OOOO)
Social: OOOO
Mental: OOOO

Skills:
• Superb (+5): Might, Fists
• Great (+4): Athletics, Endurance
• Good (+3): Presence, Conviction
• Fair (+2): Intimidation, Rapport, Contacts
• Average (+1): Alertness, Discipline, Lore, Resources, Craftsmanship

Supernatural Powers:
• Superhuman Strength [-4]
• Supernatural Toughness [-4]
• Inhuman Recovery [-2]
   • The Catch: Mortal Women [+3]

Mortal Stunts:
• Catch!: Hector uses Might instead of Weapons for thrown attacks

Adjusted Refresh: 2

This is my take on a character pretty similar the first one on this thread.  Not sure if I'm ever going to run him, so I wanted to put him out there.

Sanctaphrax:
Flower Leaf (Submerged)

High Concept: Ecoterrorist Son Of Gaea
Trouble Aspect: Not Such A Good Cause After All
Other Aspects: Mother Nature Father Hippy, Determinator, Ludicrously Misleading Name, Nice Headphones, Friend To All Living Things (Except The People He Kills)
Skills: 
Superb: Endurance
Great: Survival, Guns
Good: Conviction, Discipline, Fists
Fair: Performance, Intimidation, Contacts, Athletics
Average: Might, Presence, Resources, Stealth, Empathy
Stunts:
Shrug It Off (Endurance): Use Endurance to defend against physical attacks.
Effortless Recovery (Endurance): No penalty to negate consequences as a supplemental action.
No Pain No Gain (Endurance): Extra minor physical consequence.
Powers:
Inhuman Toughness [-2]
Supernatural Recovery [-4]
The Catch (no toughness when airborne or floating) [+1]
Total Refresh Cost:
-8
Refresh Total:
2

Backstory: A magically-aware hippy once took loving Mother Nature a little farther than most would think possible. Once his son was born, he named the baby Flower Leaf and took it  to a commune to be raised as a true friend to the natural world. Unfortunately, Flower grew up angry and fell in with an ecoterrorist organization. With his supernatural durability he  became a very successful soldier for the cause. that was about ten years ago. Now he's a little older, a little wiser, and beginning to have doubts about the moral basis of the organization that he fights for.

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