The Dresden Files > DFRPG Resource Collection
Generic NPCs
Sanctaphrax:
Soldier Of St. Giles (Chest Deep)
High Concept: Soldier Of The Fellowship Of St. Giles
Other Aspects: The Red Court Must Be Destroyed, Superpowered Evil Side, Kill 'Em All
Skills:
Great: Guns, Athletics
Good: Endurance, Alertness, Discipline
Fair: Fists, Deceit, Stealth, Intimidation
Average: Lore, Presence, Conviction, Might, Survival
Stunts:
Sworn Enemy Of The Red Court (Guns): All attacks inflict 2 extra stress to Red Court Vampires.
Powers:
Blood Drinker [-1]
Addictive Saliva [-1]
Tattoos of St. Giles [-2]
Feeding Dependency (Blood) [+1] affecting:
Inhuman Speed [-2]
Inhuman Toughness [-2]
The Catch (Holy Stuff) [+1]
Total Refresh Cost:
-7
Refresh Total:
1
Sanctaphrax:
Coordinator Of The Fellowship of St. Giles (Submerged)
High Concept: Group Leader Of The Fellowship Of St. Giles
Other Aspects: The Red Court Must Be Destroyed, Badass Abnormal, Expert Strategist, Better Death Than Capture, The Guy With The Goods
Skills:
Superb: Contacts
Great: Discipline
Good: Presence, Intimidation, Deceit, Resources
Fair: Conviction, Lore, Rapport, Empathy
Average: Endurance, Stealth, Guns, Athletics, Alertness, Fists
Stunts:
Arsenal (Resources): +2 to Resources for weapons.
Leader Of The Fellowship (Contacts): +2 to Contacts when dealing with other member of the Fellowship Of St. Giles.
The Boss (Contacts): May use Contacts to hire people.
Minions (Contacts): May use contacts to declare the presence of other members of the Fellowship Of St. Giles.
Powers:
Blood Drinker [-1]
Addictive Saliva [-1]
Tattoos of St. Giles [-2]
Feeding Dependency (Blood) [+1] affecting:
Inhuman Recovery [-2]
Inhuman Toughness [-2]
The Catch (Holy Stuff) [+2]
Total Refresh Cost:
-9
Refresh Total:
1
Sanctaphrax:
I'll be making some Fomors (from Aftermath) for mostlyawake soon, but right now I'd like to take care of a few personal projects. I've wanted to make a holy warrior, a ninja, and a zero-refresh mortal for a while, and I'm going to do it now. It won't take long, I promise.
Holy Warrior (Feet In The Water)
High Concept: Holy Warrior
Other Aspects: Bare-Fisted Monk, Fanatical Destroyer Of Evil
Skills:
Great: Fists, Conviction
Good: Endurance, Might
Fair: Athletics, Alertness
Average: Presence, Empathy
Stunts:
Destroyer Of Abominations (Fists): All attacks with Fists inflict 2 additional stress to creatures that are an offense to your faith.
Righteous (Conviction): Increase Conviction by 2 when using it to complement other skills with the Righteousness power.
Powers:
Righteousness [-2]
Holy Touch [-1]
Total Refresh Cost:
-5
Refresh Total:
1
Sanctaphrax:
Generic Ninja (Feet In The Water)
High Concept: Ninja
Other Aspects: Martial Artist, Pop Culture Is Right, Assassin
Skills:
Great: Fists, Athletics
Good: Stealth, Alertness
Fair: Burglary, Discipline
Average: Endurance, Deceit
Stunts:
Armed Arts (Fists): Wield katana and shuriken with Fists.
Powers:
Cloak Of Shadows [-1]
Spider Climb [-1]
Inhuman Speed [-2]
Total Refresh Cost:
-5
Refresh Total:
1
Sanctaphrax:
Slaver (Hydrophobe)
High Concept: Slave Trader
Other Aspects: Irredeemable Sadist, The Banality Of Evil, Smuggler
Skills:
Good: Resources
Fair: Intimidation, Contacts
Average: Presence, Weapons, Deceit
Stunts:
Prepping The Merchandise (Intimidation): +2 to Intimidation when using it on slaves.
Torturer (Intimidation): May use Intimidation to inflict mental stress if given the chance to inflict pain.
Slave Owner (Resources): +2 to Resources when dealing with slaves.
Slaver's Network (Contacts): +2 to Contacts when dealing with slaves, slave traders, or slave owners.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
0
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