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zaczane:
Ancient Dracula

High concept:First Among the Vampires
trouble: loss of a true love
other aspects:gentleman, Know your kin

-3 Vampiric Claws:weapons 4, cause the Attacke to be turned into a BCV or BCV master depending on the Attackers decision
-1 Blood drinker
-4 Cloak or shadows
-4 Perfected domination: allows for the creation of a perfected Renfield
-6 perfected shape shifting: allow the user to tranform almost instantaneosly, along with into multiple animals if wanted(ex-swarm of bats)
-3 weather control
-7 incite emotion:Fear,despair,lust,Deadly emtion makes it a weapons 6, range
-1 undying?
-20 vampiric resistance-3 armor against all attacks, +6 stress boxes in each stress track, physical Immunity to everything but Holy objects, magical fire, and 2 extra moderate consequences usable for any kind of damage
-6 mythic speed
-6 mythic strength
-6 mythic recovery?

12-alertness, athletics, fists, intimidation, deceit, survival
11-might, endurance, conviction, presence, lore, stealth
10-empathy, rapport, discipline, contacts, resources, weapons


i know that this needs some tweaking but i think i at least got the structure of how ancient Dracula would be made
also im a little iffy on the mythic recovery but seeing that he is the first vampire i though that he would eventually gain a healing but im not sure if he should have a high one like mythic or lower like inhuman
i do know that he doesn't have living dead because he was never a actual rotting corpse him self

zaczane:
that would put Dracula at  DEEP one level with a total refresh cost of 67

Sanctaphrax:
Fire elementals! Lots of custom Powers on these guys.

(This is not related to Dracula, will reply to that next post.)

I included summoning complexities because these are summon-able creatures.

Flame Sprite (Hydrophobic)

High Concept: Fire Elemental
Other Aspects: Living Fireball
Summoning Complexity: 16
Skills:
Good: Fists
Fair: Athletics, Awareness
Average: Endurance, Conviction, Discipline
Stunts:
Light You On Fire (Fists): Natural weapon attacks do +2 stress against flammable targets.
Powers:
Diminutive Size [-1]
Natural Weaponry [-1]
Damage Shield [-1]
Amorphous Form [-1]
Wings [-1]
Inhuman Speed [-2]
The Catch (Water) [+1] affecting:
Feeding Dependency (Flammable stuff) [+0] affecting:
Inhuman Recovery [-2]
Total Refresh Cost:
-9
Refresh Total:
-7

Fire Elemental (Feet In The Water)

High Concept: Fire Elemental
Other Aspects: Man Made Of Fire
Summoning Complexity: 29
Skills:
Great: Fists
Good: Athletics, Endurance
Fair: Awareness, Discipline
Average: Conviction, Survival, Scholarship, Presence, Lore, Intimidation
Stunts:
Light You On Fire (Fists): Natural weapon attacks do +2 stress against flammable targets.
Powers:
Potent Natural Weaponry [-2]
Dangerous Mutual Damage Shield [-3]
Extra-Dangerous Aura (Endurance) [-3]
Amorphous Form (No Internal Anatomy) [-2]
Wings [-1]
Inhuman Speed [-2]
The Catch (Water) [+2] affecting:
Feeding Dependency (Flammable stuff) [+0] affecting:
Supernatural Recovery [-4]
Total Refresh Cost:
-16
Refresh Total:
-10

Living Sun (Submerged)

High Concept: Fire Elemental
Other Aspects: Weapon Of Mass Destruction
Summoning Complexity: 55
Skills:
Superb: Fists
Good: Athletics, Intimidation, Discipline
Fair: Endurance, Conviction, Presence
Average: Lore, Scholarship, Survival
Stunts:
Bullet-Melting Heat (Athletics): +2 to dodge ranged attacks.
Rain Down Death (Fists): +1 to hit foes in a zone directly below.
Light You On Fire (Fists): Natural weapon attacks do +2 stress against flammable targets.
Powers:
Hulking Size [-2]
Potent Ranged Natural Area Weaponry [-5]
Conductive Lethal Mutual Damage Shield [-5]
Vast Hyper-Dangerous Aura (Endurance) [-7]
Amorphous Form (No Internal Anatomy) [-2]
Wings [-1]
Inhuman Strength [-2]
Inhuman Speed [-2]
The Catch (Water) [+3] affecting:
Inhuman Toughness [-2]
Feeding Dependency (Flammable stuff) [+1] affecting:
Mythic Recovery [-6]
Total Refresh Cost:
-33
Refresh Total:
-23

Sanctaphrax:

--- Quote from: zaczane on July 29, 2012, 05:41:42 AM ---Ancient Dracula

High concept:First Among the Vampires
trouble: loss of a true love
other aspects:gentleman, Know your kin

-3 Vampiric Claws:weapons 4, cause the Attacke to be turned into a BCV or BCV master depending on the Attackers decision
-1 Blood drinker
-4 Cloak or shadows
-4 Perfected domination: allows for the creation of a perfected Renfield
-6 perfected shape shifting: allow the user to tranform almost instantaneosly, along with into multiple animals if wanted(ex-swarm of bats)
-3 weather control
-7 incite emotion:Fear,despair,lust,Deadly emtion makes it a weapons 6, range
-1 undying?
-20 vampiric resistance-3 armor against all attacks, +6 stress boxes in each stress track, physical Immunity to everything but Holy objects, magical fire, and 2 extra moderate consequences usable for any kind of damage
-6 mythic speed
-6 mythic strength
-6 mythic recovery?

12-alertness, athletics, fists, intimidation, deceit, survival
11-might, endurance, conviction, presence, lore, stealth
10-empathy, rapport, discipline, contacts, resources, weapons


i know that this needs some tweaking but i think i at least got the structure of how ancient Dracula would be made
also im a little iffy on the mythic recovery but seeing that he is the first vampire i though that he would eventually gain a healing but im not sure if he should have a high one like mythic or lower like inhuman
i do know that he doesn't have living dead because he was never a actual rotting corpse him self
--- End quote ---

There are some issues here.

First, those skills are too high. The Senior Council caps out at 6-7, and I wouldn't even give Mab skills past 8.
Second, the Power costs are iffy. Cloak Of Shadows costs 1, making new supernaturals generally doesn't cost Refresh, and Perfected Domination is probably too cheap since Master Dominator costs 4 IIRC.
Third, there are all sorts of new Powers here that don't actually have writeups. What does Weather Control do? How is Perfected Shapeshifting better than True Shapeshifting? Etc.
Fourth, he lacks some abilities I'd expect. Echoes Of The Beast, Modular Abilities, spellcasting, and so on.

zaczane:
first i off i saw weather control somewhere ill have to find it again though
second i know cloak of shadows cost -1 refresh but i figured he would buy it a few time to increase stealth
skills probably just move to 5,6, and 7 but same idea
perfected shape shifting is well actually no different my bad i thought i saw somewhere that it takes a full action or something so the only real difference would allow Dracula to split him self into a swarm of bats rather than just one bat
perfected domination maybe bump it up to -6 wait according to my written notes it is at six oops another typo
echoes of the beast well uh i guess thats why we do drafts first then the final write up
as for spell casting couldn't decide what he would exactly have
i guess modular abilities at say 18 refresh
possible addictive saliva cause then he has a bit of all three of the main courts

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