Author Topic: Generic NPCs  (Read 139157 times)

Offline Sanctaphrax

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Re: Generic NPCs
« Reply #570 on: October 25, 2011, 12:43:34 AM »
Yep, I well know how much work this is.

Anyway, I remember having bolding problems with the Revenants. It might have something to do with Belial using a different format for powers than me. Let me try one of his other creations...

Alright, posted his Stygian Acolyte. It has no bolding at all on the powers section. Don't ask me why. In case you're curious, it's here:

http://dfrpg-resources.wikispaces.com/NPC+Generic+Stygian+Acolyte

I haven't edited it at all after copy-pasting.

Offline The Mighty Buzzard

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Re: Generic NPCs
« Reply #571 on: October 25, 2011, 03:25:22 PM »
Hrm, since I didn't keep attribution for the individual NPCs, it'd likely end up being more work to detect which template they're using than just manually fixing them.  If you'd like, just drop me a daily list of the ones that come out significantly fubar and I'll go back through and fix them.

Makes me think it might be worth the time to write up a quick webpage that whoever can enter a character's data into and get back their npc formatted for both wiki and board pasting.

As for the other bugs, I'll get started on them sometime today.
Violence is like duct tape.  If it doesn't solve the problem, you didn't use enough.

My web based NPC formatter, output suitable for copy/paste to boards and wiki, can be found here.

Offline Sanctaphrax

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Re: Generic NPCs
« Reply #572 on: October 25, 2011, 07:28:26 PM »
Such a webpage would indeed be awesome.

I'll tell you when I run into formatting issues.

Offline Sanctaphrax

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Re: Generic NPCs
« Reply #573 on: October 26, 2011, 12:39:51 AM »
It's been a while since I actually posted a character to this thread...

Here's an old idea that I never went anywhere with.

As far as I remember, anyway. It is possible that I already wrote up and posted this guy.

Gunslinger (Feet In The Water)

High Concept: Gunslinger
Other Aspects: Make Like An Action Movie, One Man Army
Skills:
Great: Guns
Good: Athletics, Alertness
Fair: Fists, Discipline
Average: Endurance, Conviction, Presence, Might, Investigation, Intimidation
Stunts:
Quick Draw (Guns): No penalty to draw guns, +1 to competitive gun-drawing.
Quick Reload (Guns): No penalty to reload guns, +1 to competitive gun-reloading.
Guns Akimbo (Guns): +2 stress when dual-wielding pistols.
Blaze Away (Guns): Make spray attacks with any gun.
Empty Mag, Empty Room (Guns): May expend all ammo to get +1 to each attack in a spray attack.
Oddly Difficult To Shoot (Athletics): +2 to dodge Guns attacks.
On My Toes (Alertness): +2 to initiative.
Total Refresh Cost:
-5 (Pure Mortal)
Refresh Total:
1

Offline The Mighty Buzzard

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Re: Generic NPCs
« Reply #574 on: October 28, 2011, 05:14:23 AM »
Such a webpage would indeed be awesome.

I'll tell you when I run into formatting issues.

Ok, I'll work on that then.  Have been down a bit due to a video card fan starting to go out on me.  Didn't want to wait until it entirely went out to deal with it because that would have meant buying a new card.  With that in mind, I set out to deal with the problem.

The first thing I tried was finding the same fan for sale.  It turns out quite a lot of other people were doing the same thing.  Apparently this model of vid card bought some really craptastic fans to put on an awesome heatpipe.  Mine lasted almost a year;  this turns out to be average for my particular card.  Unfortunately, replacement fans can only be found on one Polish website.  Time for plan B.

Plan B was find a different model fan that would fit the mounting holes.  This turned out to be problematical since it's very difficult to describe a screw mounting pattern to google.  Plan C.

Plan C was to find a fan that me, my trusty Dremel, and Sculpy could make work.  It turns out, however, that I suck quite badly at making things with Sculpy.  Much cussing and plan D.

Plan D wasn't really a plan.  It was more getting annoyed and saying screw it, I'm gonna just zip tie an 80mm case fan to it.  Four zip ties and soldering two wires to the old fan plug and it's chugging along at about 90% of the cooling efficiency it had brand new.

The moral of this story is: I like stories.  I'll get on making up that webpage directly.  I've got a server at my house that can host it well enough for our needs but I'll see about finding something more reliable after I get it working.
Violence is like duct tape.  If it doesn't solve the problem, you didn't use enough.

My web based NPC formatter, output suitable for copy/paste to boards and wiki, can be found here.

Offline Sanctaphrax

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Re: Generic NPCs
« Reply #575 on: October 28, 2011, 05:57:01 AM »
Huh. I never really thought about how to obtain a host for the site. I just kinda figured the Internet would provide.

Will this cost money? Because I really hate spending money. And I have Average Resources at best.

Anyway, I have also been fairly inactive for the last couple of days. I don't have a good story, though; I've just been busy with the stunt list rewrite.

Offline The Mighty Buzzard

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Re: Generic NPCs
« Reply #576 on: October 29, 2011, 04:52:57 AM »
Pffft, nah.  My home server could handle a couple hundred requests per minute without slowing it down doing other things but my connection isn't absolutely reliable.  We probably won't need third party hosting for it unless an ice storm hits me or something else takes my connection out.  If that happens, I'll either ask the folks at Evil Hat if they want to host it or just buy myself a cheapo bit of hosting and use it for other stuff besides.
Violence is like duct tape.  If it doesn't solve the problem, you didn't use enough.

My web based NPC formatter, output suitable for copy/paste to boards and wiki, can be found here.

Offline Sanctaphrax

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Re: Generic NPCs
« Reply #577 on: October 29, 2011, 07:34:52 AM »
Alright, done Paul Atreides. This was not easy, let me tell you. And it's far from a perfect writeup. But it's the best I can do.

Many of the Bene Gesserit powers became stunts, as it happens.

Paul Atreides (In A Submarine)

High Concept: Kwisatz Haderach
Trouble Aspect: Last Heir Of House Atreides
Other Aspects: Supreme Among The Fremen, The Golden Path, The Prophet Muad'Dib, It's All About The Spice, All-Seeing
Skills:
Fantastic: Weapons, Lore
Superb: Presence, Discipline
Great: Survival, Alertness
Good: Endurance, Conviction
Fair: Athletics, Scholarship, Fists
Average: Rapport, Performance, Deceit, Empathy, Stealth, Resources, Might, Intimidation
Stunts:
Swordsmaster (Weapons): +1 to attack with a sword.
Duelist (Weapons): +2 stress in a 1v1 fight.
Fight Behind A Shield (Weapons): +2 to defend as long as he has a shield.
Desert Dweller (Survival): +2 to desert survival.
Truthsay (Lore): Use Lore to detect lies.
Other Memory (Lore): Use Lore for historical knowledge.
See The Present (Lore): Use Lore for knowledge of geography and politics.
Prana-Bindu (Lore): Use Lore to resist poisons and diseases.
Leadership (Presence): +1 to lead, lead 1 step faster.
The Voice (Presence): Use Presence for social attacks.
Fremen Leader (Presence): Use Presence to hire Fremen.
Strategist (Presence): Add Strategy trapping to Presence.
Powers:
Inhuman Speed [-2]
Inhuman Recovery [-2]
The Catch (No total recovery) [+1]
Prophecy [-1] (Cassandra's Tears without the drawback)
Improved Mental Library (Instant Recall) [-4]
Total Refresh Cost:
-20
Refresh Total:
1

Offline JayTee

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Re: Generic NPCs
« Reply #578 on: October 30, 2011, 04:33:58 AM »
Not bad, I can appreciate how hard thus must have been, as a lot of his powers don't translate well to this system, and he's develops in to a drastically different person as the series goes on.

That said, I feel this is a good representation of him, so thanks a bunch!

Offline Sanctaphrax

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Re: Generic NPCs
« Reply #579 on: October 30, 2011, 04:36:36 AM »
You're very welcome.

Offline Silverblaze

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Re: Generic NPCs
« Reply #580 on: November 05, 2011, 11:04:21 PM »
Shifty Snowfall (gender doesn't matter can be used as either sex)

High Concept: Phouka Winter Court Assassin
Trouble Aspect: I Cannot Speak The Truth, Nor Tell A Lie
Other Aspects: Silent as Snowfall, Mericless as a Blizzard, I ... Like a Rabbit, Knights Fear and Respect Me, Loyal to a Fault

Skills:
Fantastic: Stealth
Superb:Fists, Athletics
Great: Discipline, Alertness, Deceit
Good: Intimidation. Endurance, Conviction, Survival ,Resources
Fair: Rapport, Lore, Guns, Burglary, Weapons
Average:Scholarship, Empathy, Driving, Performance (acting), Craftsmanship, Might

Beast Form Skills:

Fantastic: Stealth
Superb:Survival, Athletics
Great: Fists, Alertness, Deceit
Good:Burglary, Endurance, Conviction, Discipline, Resources
Fair: Rapport, Lore,Intimidation, Weapons, Guns
Average: Scholarship, Empathy, Driving, Performance (acting), Craftsmanship, Might

Stunts:
Sneak Attack: +2 to ambushing stealth rolls
Deadly Shadows: if attacking from complete surprise substitute stealth for attack roll
Impossible Leaps: +2 to athletics for jumping distance/height
Sex Appeal:+2 seduction attempts
Lightning Fast Change: can shapechange as a supplemental action
Animal Magnetism: Can use survival for seduction attempts
Unhindered Defenses:+2 to athletics defenses if unarmored and unarmed

Powers:
Human Form+1
affecting: Unseelie Magic-4 only

Mythic Speed-6
Glamours-2
Cloak of Shadows-1
Echoes of the Beast-1 (Rabbits [+1 stealth])

Phouka Beast Change-1 and -0? (Rabbit) - {detailed on custom power page}
Diminuitive Size-1 (only available in beast form)


Not sure if building a character like this is possible by RAW.

The goal was to create a rather innocent looking assassin.  The problem I have is making the following happen.  Human form uses fists, wweapons, and stealth to kill.  Only human form has access to weapons and only human form can cast unseelie magic.

Animal form can stealth even better and if it has to kill can use stealth...very trojan rabbit I know... anyhow...

The issue is i want beast form and human form to have glamour, speed, and cloak of shadows, as well as have access to stunts if need be.  Is such a thing possible?

EDITS: typos and alterations
« Last Edit: November 05, 2011, 11:31:01 PM by Silverblaze »

Offline Sanctaphrax

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Re: Generic NPCs
« Reply #581 on: November 05, 2011, 11:42:47 PM »
Fun.

I don't see why it wouldn't be possible by the RAW.

Offline Silverblaze

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Re: Generic NPCs
« Reply #582 on: November 05, 2011, 11:49:40 PM »
To make Shifty more generic, remove some stunts, lower skills to Superb or Great at maxiumum and lose some superfluous skills.

Drop unseelie magic.

Reduce speed to supernatural or inhuman.

i see shifty as a Sidhe Phouka.  Thus all the extra power.

Offline Silverblaze

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Re: Generic NPCs
« Reply #583 on: November 06, 2011, 12:33:58 AM »
Let me know if anyone uses Shifty.  Was designed to be a player slayer (well take out result).  I'd like to document sucesses if possible!

Offline Sanctaphrax

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Re: Generic NPCs
« Reply #584 on: November 10, 2011, 02:51:14 AM »
A little while ago, I promised some Mindless, Hollow, Superior-Holding monsters. I also promised some common wizard creations. As it happens, there's a lot of overlap between the two promises.

Flying Fortress (Feet In The Water)

High Concept: The Magical Equivalent Of The Death Star
Other Aspects: Control Room, Apocalypse Cannon, Thousands Of Residents, Even Bigger On The Inside, Pretty Lousy AI
Skills:
Great: Guns, Might
Good: Endurance, Athletics
Fair: Alertness, Intimidation
Average: Fists, Investigation
Powers:
Mindless [-1]
Construct [-1] (Living Dead refluff)
Unthinkable Size [-6]
Hollow (Full Freedom, Bigger On The Inside) [-4]
Natural Weaponry [-6] (Weapon 4, range 3 zones, may hit a zone with no penalty, uses Guns.)
Wings [-1]
Mythic Strength [-6]
Mythic Toughness [-6]
The Catch (attacks to the control core) [+2]
Physical Immunity [-8]
The Catch (heavy weapons, attacks to the control core) [+4]
Total Refresh Cost:
-33
Refresh Total:
-27

Complexity 46 to make.
« Last Edit: November 10, 2011, 03:28:06 AM by Sanctaphrax »