The Dresden Files > DFRPG Resource Collection

Generic NPCs

<< < (78/160) > >>

zaczane:
well sorry if i didnt make it clear but if any body wants to make me a mindful loup garou thank you

Sanctaphrax:
This is heavily based upon the Loup-Garou entry on page 94 of OW.

This guy doesn't have free will. I hope you don't have a problem with that.

Voluntary Loup-Garou (Snorkeling)

High Concept: Not-So Accursed Loup Garou
Other Aspects: Possessed By A Nasty Spirit, Double Life
Skills (Beast Form):
Superb: Fists, Discipline
Great: Athletics, Intimidation, Alertness
Good: Endurance, Conviction, Might
Fair: Presence, Survival, Investigation
Average: Empathy, Lore, Burglary
Stunts:
Berserk (Fists): May go berserk, attacking until death. While berserk, gets +1 to hit, +1 to damage, -1 to defence.
Chained Beast (Discipline): +2 to Discipline when defending against Demonic Co-Pilot.
Powers:
Echoes Of The Beast [-1]
Beast Change [-1]
Human Form [+1] affecting:
Demonic Co-Pilot [-1]
Claws [-1]
Hulking Size [-2]
Supernatural Strength [-4]
Supernatural Speed [-4]
Supernatural Recovery [-4]
The Catch (inherited silver) [+2]
Physical Immunity [-8]
The Catch (inherited silver, certain rituals) [+2]
Total Refresh Cost:
-23
Refresh Total:
-10

jadecourtflunky:
1 more refresh and the loup-garou becomes an engine of destruction that can shift whenever it wants. Scary.

zaczane:
yeh well my friend says that if control when it forms then its just another werewolf not a loup-gaou
which i personally have to say is BS because the way you made it was much better

BumblingBear:

--- Quote from: zaczane on May 06, 2011, 12:26:56 AM ---yeh well my frined says that if control when it forms then its just another werewolf not a loup-gaou
which i personally have to say is BS because the way you made it was much better

--- End quote ---

Not only that, you could compel the heck out of any PC or NPC who turns into a Loup Garou when he/she is changed.

You could make it more of a liability to change than a boon.

Like... the Loup Garou /should/ have to pay a few fate points to just not attack his team mates in the first few minutes of the change.

The loup garou /should/ have to pay a fate point (to resist a compel) in order to change back whenever he wants.

The flip side is that while a loup garou, he/she should be getting compels to pretty much kill and destroy everything around.  So if the PC is crafty and changed into a monster in the middle of a WCV hideout.... ::evil grin::

Navigation

[0] Message Index

[#] Next page

[*] Previous page

Go to full version