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Generic NPCs

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Sanctaphrax:
Cherub (Feet In The Water)

High Concept: Angelic Messenger
Other Aspects: My Boss Moves In Mysterious Ways, Like A Winged Infant, Heavenly Artist, Not A Cherubim
Skills:
Great: Conviction
Good: Performance, Athletics
Fair: Alertness, Discipline, Lore, Bows
Average: Presence, Rapport, Empathy, Endurance
Stunts:
Inspiration From Heaven (Performance): +2 to Performance when using it for the glory of God.
Powers:
Human Guise [-0]
Wings [-1]
Swift Transition (No Mortal Home) [-1]
Inhuman Speed [-2]
Inhuman Recovery [-2]
The Catch (Unholy Stuff) [+1]
Sponsored Magic (Soulfire) [-5]
Guide My Hand [-1]
Bless This House [-1]
Righteousness [-2]
Holy Touch [-1]
Sponsored Faith [-1] (May take sponsor debt instead of paying fate points for True Faith powers)
Total Refresh Cost:
-17
Refresh Total:
-11

Sanctaphrax:
And now for the second in my spy series. She's a social butterfly by preference, but a master assassin when need be. She's the Femme Fatale.

Femme Fatale (Chest Deep)

High Concept: Femme Fatale
Other Aspects: Dead Shot, On Her Own, Master Manipulator
Skills:
Superb: Deceit, Guns
Great: Empathy, Rapport
Good: Burglary, Alertness
Fair: Stealth, Athletics
Average: Endurance, Presence
Stunts:
Make-Up Artist (Deceit): +2 to create disguises.
Impersonator (Deceit): +2 to Deceit when impersonating someone, may perform full impersonations given time to prepare.
Sex Appeal (Rapport): +2 to Rapport when dealing with someone who could be attracted to you.
Assassinate (Stealth): +2 to Stealth for ambushes.
Backstab (Guns): Spend a fate point to inflict +4 stress with a Guns attack once per scene.
The Appearance Of Wealth (Deceit): Use Deceit for Money Talks trapping of Resources.
Total Refresh Cost:
-4 (Pure Mortal)
Refresh Total:
4

Sanctaphrax:
Spymaster (Chest Deep)

High Concept: Spymaster
Other Aspects: Center Of The Web, Juggling Problems, Official Sanction
Skills:
Superb: Deceit, Contacts
Great: Resources, Scholarship
Good: Presence, Empathy
Fair: Rapport, Discipline
Average: Conviction, Burglary
Stunts:
The Boss (Contacts): May use Contacts to hire people.
Minions (Contacts): May use Contacts to declare presence of other spies.
Spymaster (Contacts): +2 to Contacts when dealing with spies.
I've Got Files (Resources): Library has quality equal to Resources concerning secret government stuff.
Classified Information (Scholarship): May use Scholarship to reflect knowledge of secrets and conspiracies.
Master Manipulator (Deceit): Use Deceit for social attacks designed to make people follow pre-arranged plans.
Shield Of Lies (Deceit): Use Deceit for social defence.
Total Refresh Cost:
-5 (Pure Mortal)
Refresh Total:
3

Sanctaphrax:
Police Interrogator #1 (On The Beach)

High Concept: Bad Cop
Other Aspects: Not As Nasty As He Seems, Professional Interrogator
Skills:
Good: Intimidation, Investigation
Fair: Contacts, Deceit
Average: Presence, Athletics, Alertness, Guns, Fists
Stunts:
Bad Cop (Intimidation): +2 to Intimidation when working with someone who has the "Good Cop" stunt.
Reading Suspects (Investigation): May use Investigation instead of Empathy when dealing with suspected criminals.
Police Ties (Contacts): +2 to Contacts when dealing with other cops.
Imposing Attitude (Intimidation): May use Intimidation for social defence.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
2

Police Interrogator #2 (On The Beach)

High Concept: Good Cop
Other Aspects: Not As Nice As He Seems, Professional Interrogator
Skills:
Good: Rapport, Investigation
Fair: Contacts, Deceit
Average: Presence, Athletics, Alertness, Guns, Fists
Stunts:
Good Cop (Rapport): +2 to Rapport when working with someone who has the "Bad Cop" stunt.
Reading Suspects (Investigation): May use Investigation instead of Empathy when dealing with suspected criminals.
Police Ties (Contacts): +2 to Contacts when dealing with other cops.
Sauve (Rapport): May use Rapport for the Brush off trapping of Intimidation.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
2

Sanctaphrax:
And here's the Seraphim, the highest of angels, made specifically to match the Demon Lord. You'll note that despite his vast power, he has a number of weak points.

The Divine Sanction catch means that the Seraphim is only invincible while acting on God's orders. The Incite Emotion power is weapon 4, has a range of three zones, and can be used against an entire zone if the Seraphim takes a -2 penalty to hit.

That's it for angels, unless someone has a request.

Seraphim (Deep One)

High Concept: Greatest Among The Angels
Other Aspects: My Boss Moves In Mysterious Ways, Sing For The Glory Of God, Bring The Rapture, Deus Ex Machina
Skills:
Epic: Conviction
Fantastic: Discipline, Lore
Superb: Athletics, Weapons, Presence
Great: Rapport, Intimidation, Empathy
Good: Alertness, Endurance, Fists
Fair: Bows, Might, Investigation
Average: Craftsmanship, Survival, Scholarship, Performance
Stunts:
Closer To God (Conviction): +2 to Conviction when using it with Guide My Hand.
Rapture (Conviction): Use Conviction instead of Deceit for Incite Emotion.
Sing For The Glory Of God (Conviction): Use Conviction instead of Performance when singing about God.
Holy, Holy, Holy (Conviction): +2 to Conviction when using it instead of Performance.
Powers:
Human Guise [-0]
The Sight [-1]
Gaze Of God [-0] (Reflavoured Soulgaze)
Marked By Power (God) [-1]
Incite Potent Lasting Emotion At Long Range In Bursts (Holy Joy) [-6]
Wings [-1]
Mythic Speed [-6]
Physical Immunity [-8]
The Catch (Divine Sanction) [+3]
Evocation [-3]
Thaumaturgy [-3]
Sponsored Magic (Soulfire) [-3]
Refinement [-6]
Guide My Hand [-1]
Bless This House [-1]
Righteousness [-2]
Holy Touch [-1]
Sponsored Faith [-1] (May take sponsor debt instead of paying fate points for True Faith powers)
All Creatures Are Equal Before God [-3]
Magic:
Evocation (Air, Fire, Earth, Water, Spirit): +1 fire control, +2 spirit power, +3 spirit control
Thaumaturgy: +1 miracle control, +2 miracle complexity
Foci: Sword (+1 offensive and defensive Soulfire power and control), Holy Symbol (+2 Miracle complexity)
Enchanted Items: 2 potion slots (strength 6)
Total Refresh Cost:
-48
Refresh Total:
-10

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