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Generic NPCs

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Buscadera:
The orks look great. Thanks!

Sanctaphrax:
Nice as it is to hear praise, I was hoping for constructive criticism. I'm sure there's something that you think is off...

Anyway, here's the spy. I decided that he ought to have a lot of fate points, so I didn't give him as many stunts as I could have. I may do more spies if inspiration strikes me, since this one doesn't cover all the bases.

Spy (Chest Deep)

High Concept: Spy
Other Aspects: Master Of Disguise, Trained Killer
Skills:
Great: Deceit, Fists, Guns
Good: Alertness, Endurance, Discipline
Fair: Burglary, Investigation, Athletics
Average: Presence, Conviction, Stealth
Stunts:
Impersonator (Deceit): +2 to Deceit when impersonating someone, may perform full impersonations given time to prepare.
Make-Up Artist (Deceit): +2 to create disguises.
Footwork (Fists): Use Fists to defend against everything in combat.
Nasty Infighter (Fists): May use Fists to grapple.
Total Refresh Cost:
-2 (Pure Mortal)
Refresh Total:
6

Katarn:
Credit goes to Buscadera: He came up with the idea, I formulated possible powers, he translated into in-game mechanics.  I fleshed out the story a little, here.

Molemen operate in small packs (usually a dozen or less).  Not Fae, they serve various Earthen spirits.  Most of the time they serve the Spirit's down below, but occasionally are commanded by their masters to venture to the surface.  They usually travel with at least one or two higher-level Molemen in case of a cave collapse (escape into the NeverNever).  As often as not, a mortal may make a deal with one of these Earthen deities to "borrow" these creatures for their own designs.


Stunts/Powers:
*Inhuman Strength [-2]
*Inhuman Toughness [-2]
*Claws [-1]
*Cloak of Shadows [-1].
Total Refresh: 6

 The higher-level ones have Worldwalker [-2] (Refresh 8 ).  There is always at least one of these in a pack.

Sanctaphrax:
I'd love to see this idea developed some more. What sort of skills were you planning to give these molemen? And what did you have in mind for their deities?

Vampire Poser (Hydrophobe)

High Concept: Vampire Impersonator
Other Aspects: Might Well Think That He's The Real Thing, A Real Vampire's Lunch, Drama Monarch, Creature Of The Night
Skills:
Good: Performance
Fair: Rapport, Presence
Average: Scholarship, Stealth, Empathy
Stunts:
Method Actor (Performance): May use Performance instead of Deceit to impersonate a vampire, may create vampire disguise that will stand up to inspection.
Vampires Are Scary (Performance): May use Performance to intimidate when impersonating a vampire.
Vampire Poser (Performance): +2 to Performance when Impersonating a vampire.
Total Refresh Cost:
-1 (Pure Mortal)
Refresh Total:
1

jadecourtflunky:
That guy looks like the kind of guy who gets his face broken when he tries to scare a jumpy PC :) ....

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