The Dresden Files > DFRPG
You know the Geek had to do it
Wolfhowls:
I know everyone saw this coming so this thread isnt going to be a big surprise or anything. But in my spare time and in my absolute geekness I made some of the Dresden characters into D&D characters. Now the characters I chose had to be in more then two books and had to have dialog. Just to show my true geekness and credentials these are some of the games I have either played or DM'ed : Shadowrun 2nd and 3rd, AD&D, AD&D 2nd, Call of Cthulhu, Palladium, Rifts, Heros ad Villians, West End Games Star Wars, and a few others I don't know the names of. 'm 28 now and I have been playing since I was 13. You do the math. Anyway here they are.
Harry Dresden- Low level sorcerer(due to power)/high level wizard (like yall didnt see that coming)
Thomas - Psychic Warrior middle level ( with a really nasty Power Leech feat)
Michael- High level Paladin of God (yeah big surprise there)
Father Foothill- Middle level Cleric of God (yeah I know another big surprise)
Karrin- Middle level Fighter (yeah no thought process there)
William- Werewolf (enough said)
Waldo Butters- Middle level NPC Expect
Mortimer Lindquist- Psion Seer (He sees dead people duh)
Kincaid- High level Fighter (and really creepy and cool to boot)
Morgan- Fighter/Wizard (mostly because he's an A-hole)
Well everyone that as far as I go. I am sure I have broken and burned some sort of legal rule book. So I'm going to stop here. Hey, I already have a F-ing speeding ticket I don't need a lawsuit on my hands. Well enjoy and tell what you think
Samldanach:
Well, first of all, d20 is a really poor system for modelling the books. Especially the magic system. The sorceror is a decent way to model evocation, and the wizard would model thaumaturgy. But only in the most rough terms. And, of course, a sorceror/wizard is a terribly inefficient build, which would hamstring Harry.
You see Billy as still in the ECL levels of Werewolf, with no actual class yet? I suppose I could see that.
I'd have to disagree with you on Murphy. Fighters don't get nearly enough skill points to be cops. Fighter/rogue would probably be best, from the core classes. I could even make an argument for monk, but I don't think it would stick.
No class for Marcone? Rogue is most likely, though with some unusual skill picks (focusing heavily on the social skills).
glmagus:
Personally I see Harry as more of a multiclass Sor/Wiz/Rog with the first two for magical power and the latter for his small amount of actual investigation and people skills. I could totally see Murph as a Monk, she's a great martial artist and ... well she's a great martial artist. Billy's style of Werewolf is more in tune with the Druid's wild shape although he doesn't have anyother druid abilities so that can't be it, maybe Werewolf fighter?
SQuigley316:
--- Quote from: Samldanach on March 01, 2007, 12:28:52 PM ---Well, first of all, d20 is a really poor system for modelling the books. Especially the magic system. The sorceror is a decent way to model evocation, and the wizard would model thaumaturgy. But only in the most rough terms. And, of course, a sorceror/wizard is a terribly inefficient build, which would hamstring Harry.
--- End quote ---
See now with my group I just tweeked the magic system in the D20 modern system to use the psionics power point pool rather than normal spell selection, and allow the PCs to cut into their HP for extra points to use for spells to show how Harry can drain himself completely when using magic. It seems to work fine for us.
Nemo:
A true Geek would stat up Harry for every RPG they know how to play... :D
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