Author Topic: Real heavy weapons/armor?  (Read 11741 times)

Offline Belial666

  • Posty McPostington
  • ***
  • Posts: 2389
    • View Profile
Re: Real heavy weapons/armor?
« Reply #60 on: August 10, 2010, 05:15:42 PM »
Well, if you don't like the superheavy weapons, the base Nephilim template from here effectively incorporates +2 damage and -2 stress from attacks;
http://www.jimbutcheronline.com/bb/index.php/topic,20398.0.html
Add then a normal full tactical suit for armor 3 and an Item of Power longsword with True Strike, the improved defense stunt/power and another +1 ability of your liking, probably a +2 defense or armor vs magic only.

Same difference; you still end up with a character with  OOOOOO(OOOO) physical stress, fantastic defense and attack at weapon 9, lots of armor and some antimagic. You could have gotten the half-immunity to magic if the base template did not include hulking size.


@tymire:
The weapon-fu is a stunt that adds a trapping to the weapon skill. It is the exact same as footwork that lets you use Guns instead of athletics. The weakness to silver is explained in the base template. Marked by Power is for officially, visibly, serving a known power like Hell. Harry Dresden gets help from angels (and demons) all the time and doesn't have it.

@theDwarf:
Tungsten alone is not that tough. Superalloys using it on the other hand are considerably tougher than both it and iron.