McAnally's (The Community Pub) > Author Craft
series shape and intermediate points of closure
the neurovore of Zur-En-Aargh:
--- Quote from: Aludra on August 02, 2010, 06:21:35 PM ---I'm not well-read enough to give you an example from literature, but for story-arch and closure ideas you might look to video games. Weird I know, but it's a common enough thing in games to do an Intro Trilogy where the player learns the moves and afterwards there's resolution followed by a game-changing event that requires more episodes to resolve. This happens in Ocarina of Time and Okami off the top of my head. Successful video game franchises, in general, are pretty masterful at open-ended and still satisfying endings.
--- End quote ---
Not a direction with which I am widely familar; Wikipedia here I come, and thank you.
Aludra:
--- Quote from: neurovore on August 02, 2010, 08:22:17 PM ---Not a direction with which I am widely familar; Wikipedia here I come, and thank you.
--- End quote ---
You're welcome, and I hope it's fruitful for you. I'm always happy to provide a new angle to attack a problem with.
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